Pip-Boy 2000 Mk VI - Standalone patch

⭐ — (0 endorsements) 📥 1,209 downloads 📌 v1 📅 12/11/2025
🟡 Updated this year

By Devv - DarthFANt0M · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/22/2026 📅 Created: 12/11/2025
⚠️ Install Order · 5 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #71 of 78 Patches mods in this game by downloads

📋 About This Mod

A plugin replacer for the Pip-Boy 2000 Mk VI, to make it in-line with my Pip-Boy 2000 Standalone Patch

WHAT

The Pip-Boy 2000 MKVI mod from DarthFANt0M has a Standalone version (the Regular Version) which places the Pip-Boy in the Wrecked Highwayman. The mod incorporates it's own way of using it, but sometimes it causes the player not having any PipBoy.

This patch makes the mod rely on my Pip-Boy Selection Menu to equip and unequip the Pip-Boy, and undoes the changes made to the vanilla PipBoy and PimpBoy, potentially fixing that "problem" I stated before.

I personally recommend to use this plugin instead of the original mainly due to a modularity matter, as Pip-Boy Selection Menu is now dynamic and can account for any Pip-Boy directly.

Also, this plugin works perfectly well with my Doc Mitchell Gives version.

WHERE

You can find it in the very same place as the original mod, the Wrecked Highwayman.

Also, due to the nature of this patch, I'm open to suggestion for other places!

REQUIREMENTS

The original mod - obviously!

Pip-Boy Selection Menu - to be able to equip it.

INSTALATION

Recommended to install via Mod Manager.

  • []Install original mod.[/]

    []Install this patch. Make sure to let this patch overwrite original mod files.[/]

    DISCLAIMER!

    While this is safe to update mid-save, if you had already equipped the PipBoy2000MKVI in your savegame, un-equip it before updating. If you don't do this, you won't be able to change the Pipboy with my Selection Menu. If you're already in this situation, open the console being outside the Pipboy and type the following lines:

    player.unequipitem pipboy2000mk6mc

    player.equipitem pipboy2000mk6mc

    That would do it.

    HOW

    The implementation follows my Pip-Boy 2000 Standalone patch, in which a dummy item lays on the world instead, and once you pick it up, the actual pipboy is added to your inventory and the dummy item is yeeted into oblivion.

    CREDITS

    All credits go to DarthFANt0M. This is just a standalone patch. It could not be easier to do!

📊 Mod Details

Game
New Vegas Mods
Author
Devv - DarthFANt0M
Version
1
Downloads
1,209
Endorsements
0
Category
Patches
Created
12/11/2025
Updated
6/22/2026

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