OWB Sonic Emitter Projectile Fix
⚪ Last updated 2015⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 6.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #49 of 88 Bug Fixes mods in this game by downloads
📋 About This Mod
Old World Blues Sonic Emitter Projectile Fix by EssArrBee
This mod is now included in Yukichigai Unofficial Patch as of version 10. 1
Version 1. 0 - January 3, 2015
=========================== Description =========================== The Old World Blues Sonic Emitter had an issue with the meshes for its projectiles and one version, Robo-Scorpion, had incorrect speed for the projectile. The texture path for the meshes was assigned to base version of the Sonic Emitter, so the color of the projectile did not match the version of the weapon. Also, the Robo-Scorpion version had the incorrect projectile speed compared to every other version and it would look wrong when shot, especially in VATS.
This will probably be hard to spot in game, but the color of the projectile will match the weapon now if it is seen, and the speed of the Robo-Scorpion version projectile will noticeable.
I have had this for a while, but forgot about it, so I thought it time I upload it. In older versions of NVAC the nvac.log would output errors in meshes, so I noticed the Sonic Emitter was listed and when I looked into the meshes I noticed the texture paths were wrong, so I corrected them. Without Queue's mod I would have never even known where to look, so thanks for making and continuing to support NVAC.
=========================== Requirements =========================== Old World Blues
=========================== Installation =========================== Extract files to Data folder. Installation with a mod manager is recommended.
Wrye Flash NV users can have the plugin merged to bashed patch.
=========================== Permissions =========================== I give permission to use this however you want, I do not even want credit.
=========================== Credits =========================== EssArrBee - Dude who made this
A small bug fix for Fallout: New Vegas that corrects the texture path for all Sonic Emitter projectile versions and adjusts the projectile speed for the Robo-Scorpion variant. Essential for players using the Sonic Emitter who notice visual or performance issues.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 487 endorsements
- Targeted fix for a specific weapon's projectile issues
- Lightweight and focused—does exactly what it says
⚠️ Cons
- Last updated in 2015—may not be compatible with the latest game patches or mods
- Niche fix—only relevant if you use the Sonic Emitter and notice projectile problems
For Fallout: New Vegas players who use the Sonic Emitter and have noticed projectile texture or speed issues. Skip if you don't use that weapon or if you're looking for broader gameplay changes.
💡 Beginner Tips
- Since it's a simple file replacement, just drop the files into your Data folder and enable the mod in your launcher or mod manager.
- If you use a mod manager like Nexus Mod Manager or Mod Organizer 2, install it through there to keep your load order clean.
- Check if any other mods alter the Sonic Emitter's projectiles—this fix might conflict with them, so load order matters.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- EssArrBee
- Version
- 1.0
- Downloads
- 7,746
- Endorsements
- 487
- Category
- Bug Fixes
- Created
- 1/3/2015
- Updated
- 1/3/2015
🔧 How to Install New Vegas Mods
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Visit the official mod page for specific installation instructions for this mod.
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