Not Viewmodel Recoil

⭐ ⭐ (473 endorsements) 📥 9,355 downloads 📌 v0.1004 📅 4/15/2021
⚪ Last updated 2021

By MaggotHATE · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/19/2021 📅 Created: 4/15/2021
⚠️ Install Order · 6 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗
6📦 Viewmodel Recoil Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #132 of 435 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

A mod-companion for the Viewmodel recoil, adds "recoil" effect to the camera.

This mod is just another camera recoil mod, only it uses Viewmodel Recoil calculations. It was designed so that no additional formula calculations are made - only translating calculated values to camera movement. Heavily based on Immersive Recoil 2 code

The resulting recoil depends on your Viewmodel recoil settings, however there are some additional coefficients to determine how do we use VMR values.

The settings are:

  • [] vDirectLoad - allows to load ini values with every shot, so you can see any changes you've made immediately. Does nothing for now, since no reports of performance issues were made and it always loads ini settings

    [] cVerticalMult and cHorizontalMult - control how much of the resulting VM Recoil values do we use for camera movement.

    [] cXlimitsMult, cYlimitsMult - these are the coefficients for vertical and horizontal limits defined in VM recoil. With these you can decrease or increase max and min values applied to camera recoil

    []  cShouldReturn - defines whether we need to return our camera back to the point of aim after recoil stopped

    For Ironsights there are additional settings

    • [] cVerticalIronsightMult - this is a multiplier for the vertical recoil when using ironsights.

      [] cHorizontalIronsightMult - this is a multiplier for the horizontal recoil when using ironsights.

      Additionally, there are settings for randomization:

      • [] cIsRandomized - defines if the horizontal movement should be randomized additionally, regardless of VM Recoil settings. This was added since some individual settings for some weapons cough minigun cough* produce constant push to one side, which looks ok in viewmodel movement, but is just boring in camera recoil.

        The code is provided together with the mod for some reason, courtesy of Hot Reload

        The original idea and code implementation goes to xax34hah for Immersive Recoil 2+ (I definitely used code from an old version, but hey - it works like a charm)

        Requirements:

        JIP LN NVSE Plugin

        JohnnyGuitar NVSE

        NV Compatibility Skeleton

        Viewmodel Recoil

        Installation:

        Install all the required mods first

        Put the contents of the mod archive into your Fallout New Vegas folder.

        You can also configure the mod with the C_Recoil.ini in Data/Config folder or through MCM

        Compatibility:

🤖 AI-enhanced — based on mod data

Not Viewmodel Recoil is a companion mod that adds camera recoil effects using the same calculations as Viewmodel Recoil, based on Immersive Recoil 2.0 code. It requires Viewmodel Recoil and is designed for players who want a more immersive shooting experience. With 473 endorsements and 9,355 downloads, it has a solid following.

✨ Key Features

Adds camera recoil effect to complement Viewmodel Recoil.
Uses Viewmodel Recoil calculations for consistent recoil behavior.
Based on Immersive Recoil 2.0 code for the formula.
Requires Viewmodel Recoil as a dependency.

📊 Pros & Cons

✅ Pros

  • Community-approved with 473 endorsements and over 9k downloads.
  • Tight integration with Viewmodel Recoil for a cohesive recoil experience.
  • Built on proven code from Immersive Recoil 2.0.

⚠️ Cons

  • Last updated in April 2021 — may be outdated for current game versions.
  • Requires Viewmodel Recoil, so it's not standalone.
🎯 Is This For You?
For players who already use Viewmodel Recoil and want to add camera shake to gunfire for extra immersion. Skip if you don't use Viewmodel Recoil or prefer gameplay changes over visual effects.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure Viewmodel Recoil is installed and working before adding this mod.
  • Check the mod's load order — it should load after Viewmodel Recoil to ensure compatibility.
  • Test in a firing range to adjust camera recoil intensity if the game allows settings.

📊 Mod Details

Game
New Vegas Mods
Author
MaggotHATE
Version
0.1004
Downloads
9,355
Endorsements
473
Category
Gameplay Effects and Changes
Created
4/15/2021
Updated
4/19/2021

🔧 How to Install New Vegas Mods

Download from Nexus.

📖 Full step-by-step install guide for New Vegas →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.

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