Not Viewmodel Recoil
⚪ Last updated 2021⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 5.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #132 of 435 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
A mod-companion for the Viewmodel recoil, adds "recoil" effect to the camera.
This mod is just another camera recoil mod, only it uses Viewmodel Recoil calculations. It was designed so that no additional formula calculations are made - only translating calculated values to camera movement. Heavily based on Immersive Recoil 2 code
The resulting recoil depends on your Viewmodel recoil settings, however there are some additional coefficients to determine how do we use VMR values.
The settings are:
-
[] vDirectLoad - allows to load ini values with every shot, so you can see any changes you've made immediately. Does nothing for now, since no reports of performance issues were made and it always loads ini settings
[
] cVerticalMult and cHorizontalMult - control how much of the resulting VM Recoil values do we use for camera movement.[] cXlimitsMult, cYlimitsMult - these are the coefficients for vertical and horizontal limits defined in VM recoil. With these you can decrease or increase max and min values applied to camera recoil
[] cShouldReturn - defines whether we need to return our camera back to the point of aim after recoil stopped
For Ironsights there are additional settings
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[] cVerticalIronsightMult - this is a multiplier for the vertical recoil when using ironsights.
[
] cHorizontalIronsightMult - this is a multiplier for the horizontal recoil when using ironsights.Additionally, there are settings for randomization:
-
[] cIsRandomized - defines if the horizontal movement should be randomized additionally, regardless of VM Recoil settings. This was added since some individual settings for some weapons cough minigun cough* produce constant push to one side, which looks ok in viewmodel movement, but is just boring in camera recoil.
The code is provided together with the mod for some reason, courtesy of Hot Reload
The original idea and code implementation goes to xax34hah for Immersive Recoil 2+ (I definitely used code from an old version, but hey - it works like a charm)
Requirements:
JIP LN NVSE Plugin
JohnnyGuitar NVSE
NV Compatibility Skeleton
Viewmodel Recoil
Installation:
Install all the required mods first
Put the contents of the mod archive into your Fallout New Vegas folder.
You can also configure the mod with the C_Recoil.ini in Data/Config folder or through MCM
Compatibility:
-
[] cIsRandomized - defines if the horizontal movement should be randomized additionally, regardless of VM Recoil settings. This was added since some individual settings for some weapons cough minigun cough* produce constant push to one side, which looks ok in viewmodel movement, but is just boring in camera recoil.
-
[] cVerticalIronsightMult - this is a multiplier for the vertical recoil when using ironsights.
Not Viewmodel Recoil is a companion mod that adds camera recoil effects using the same calculations as Viewmodel Recoil, based on Immersive Recoil 2.0 code. It requires Viewmodel Recoil and is designed for players who want a more immersive shooting experience. With 473 endorsements and 9,355 downloads, it has a solid following.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 473 endorsements and over 9k downloads.
- Tight integration with Viewmodel Recoil for a cohesive recoil experience.
- Built on proven code from Immersive Recoil 2.0.
⚠️ Cons
- Last updated in April 2021 — may be outdated for current game versions.
- Requires Viewmodel Recoil, so it's not standalone.
For players who already use Viewmodel Recoil and want to add camera shake to gunfire for extra immersion. Skip if you don't use Viewmodel Recoil or prefer gameplay changes over visual effects.
💡 Beginner Tips
- Make sure Viewmodel Recoil is installed and working before adding this mod.
- Check the mod's load order — it should load after Viewmodel Recoil to ensure compatibility.
- Test in a firing range to adjust camera recoil intensity if the game allows settings.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- MaggotHATE
- Version
- 0.1004
- Downloads
- 9,355
- Endorsements
- 473
- Category
- Gameplay Effects and Changes
- Created
- 4/15/2021
- Updated
- 4/19/2021
🔧 How to Install New Vegas Mods
Download from Nexus.
📖 Full step-by-step install guide for New Vegas →
Visit the official mod page for specific installation instructions for this mod.
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