New Blood
🟡 Updated this year⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #62 of 441 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
This is a lighter alternative to BLEED's damage overhaul.
The primary differences here are that explosions and fire damage have not been buffed so wildly, and most body part damage multipliers are not set as high (BLEED had 3x on average).
Bladed weapons cause bleeding when they penetrate DT, which damages health over time, conveys stat debuffs, and repeated hits in a short time can hemorrhage, causing additional stat debuffs and instant health damage.
To complement the bladed bleeding, blunt weapons have been given formula based knockdown.
Ballistic and explosive weapons can also deal a small amount of bleed on crit. (Explosive weapons don't generally crit unless you get a direct hit, but I let it happen in case something reimplements that capacity.)
And Stay Back and Super Slam's incredibly powerful knockdowns have been redone via formulaic event handler.
Creatures' DT/DR, and fire/energy resist values have been changed as well, to make creatures tougher on average.
Power Armor provides immunity to various scripted knockdown events, like Bighorners and Deathclaw attacks.
NPC automatic weapon spread is doubled, to make them less exorbitantly dangerous when using them.
NPCs with very low HP (for example, Vipers have base 10 HP vs. most NPCs' 50) have their health boosted to make them less trivial. Please note that this feature does increase the initial load time when loading into the main menu by a moderate degree.
Robots will gain an attack speed boost when they are frenzied, to make the frenzy mechanic a bit more worth engaging with.
There are additional spread penalties while you are in the air, as well as when scoped and moving. A game setting that controls how quickly your weapon sway animation responds to spread changes is enforced when these settings are enabled for proper responsiveness. It's a touch jerkier than I would like, but it makes sure that you don't have any times when the quickness of the spread change causes lasting accuracy issues.
Bladed Bleed:
Bleeding effects occur every time a bladed weapon penetrates DT. The length of bleeding is increased if the hit was a power attack, and the severity is doubled if the weapon is automatic. The hit also conveys a SPECIAL debuff while it is active.
The intended primary way to clear the bleeding effect is Aid Addon's bandages and medkits, though they'll also dissipate over time. There is also a config toggle to allow Stimpaks to stop bleeding for those who don't use Aid Addon.
An imagespace modifier plays when you start bleeding (assuming the imagespace isn't already active) and the player will make a noise, to make the presence of the effect clearer.
The bleeding effect will stack on qualifying hits.
New Blood is a lighter alternative to BLEED's damage overhaul, adding bleeding effects for bladed weapons that penetrate DT, formula-based knockdown for blunt and shotgun hits that penetrate DT, body part damage changes, and a nerf to certain mechanics. It has 997 endorsements and nearly 489,000 downloads, last updated May 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 997 endorsements and nearly 489k downloads
- Lighter alternative to BLEED's overhaul, so it's less punishing for players who want a tweak, not a total rework
- Actively maintained—last updated May 2026
⚠️ Cons
- Description is cut off, so you don't get the full list of changes until you dig into the mod page
- No explicit install instructions or compatibility notes provided in the description
- Requires understanding of DT mechanics—if you're new to Fallout modding, this might be confusing
For Fallout players who want a more visceral combat feel with bleeding and knockdowns but find BLEED too harsh. If you're a modding veteran who knows DT and damage thresholds, this is a solid pick. Skip if you want a simple damage tweak without extra mechanics.
💡 Beginner Tips
- Make sure you have the game's DLC or any required master files active, as DT-related mods often rely on them.
- Load this mod after other gameplay overhauls to avoid conflicts with damage formulas.
- Check the mod's forum posts for any hidden patches or compatibility notes that aren't in the description.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- S6S
- Version
- 2.73
- Downloads
- 488,933
- Endorsements
- 997
- Category
- Gameplay Effects and Changes
- Created
- 3/21/2022
- Updated
- 5/1/2026
🔧 How to Install New Vegas Mods
Download from Nexus.
📖 Full step-by-step install guide for New Vegas →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.
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