Mostly Unarmed Tweaks

⭐ ⭐⭐ (1,103 endorsements) 📥 43,274 downloads 📌 v2.6 📅 7/1/2020
⚪ Last updated 2024

By Migck · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/11/2024 📅 Created: 7/1/2020
⚠️ Install Order · 5 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #89 of 383 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

Mostly Unarmed Tweaks


In the vanilla game there are four melee weapons with an intended "less than lethal" use to knock out the target: Boxing Tape, Boxing Gloves (and the unique Golden Gloves) and the Cattle Prod. They cause damage in their weapon script, which is less than ideal because of kill counts and blahblahblah... you know what I'm about. This mod does the following:


Fatigue Weapons

[]Scripts are removed from these weapons, also so as to overwrite and revert changes by other mods such as YUP (don't worry kiddos I know what I'm doing)

[]Instead, a handler script now, well, handles how these weapons affect the target. They will do fatigue damage against conscious, organic targets, otherwise for robots and knocked out targets they will deal bonus health damage instead. This damage is now weighted against the weapon's regular damage just like the game's own calculations (probably), so you will deal additional fatigue damage from skill, perks, in critical hits, etc. The following are default values which can actually be changed in the scriptrunner file:

[]Bare Fist attacks now deal a base 10 fatigue to the awake and 2 extra HP to knocked out targets. This only works for human/NPC attacks, not those from creatures since those tend to bite, rip and tear more than punch.

[]NOTE: this is intended to replace the hardcoded fatigue damage that bare punches cause, for which you need to set the bUseGamesettingsForFistFatigueDamage setting in ShowOff's ini to 1. The other two settings (fatigue damage for creature attacks and any other unarmed weapons) are up to your preferences.

[]Boxing Tape now does 20 fatigue damage to the awake and 5 extra HP to the knocked out. In my view, this weapon is unlike boxing gloves in that it ought to be the bare minimum you wear for a "100% Unarmed" setup, since you can't get attack damage nor speed bonuses if only using completely bare fists. So I've removed its 20% penalty to baseline attack speed compared to bare fists, plus...

[]There's also an issue with power attack criticals that makes it so that when performed with an unarmed weapon, these are potentially less damaging than when performed with bare fists. To sum up a very long and weird story, a power attack critical triples an unarmed weapon's regular damage, but quadruples a bare fist's damage. Boxing Tape starts to lag behind in damage compared to bare fists at an Unarmed skill level of around 50, and the issue is only overcome by weapons with a minimum of 9 damage + 9 crit. damage or so. Therefore, a simple perk adds additional damage to your power attack criticals with boxing tape to avoid this.

[*]Boxing Gloves do 35 fatigue if awake, 10 extra HP

🤖 AI-enhanced — based on mod data

Mostly Unarmed Tweaks by Migck fixes fatigue-dealing weapons to deal correct, damage-adjusted fatigue to enemies or the player, and includes additional unarmed combat changes for both PC and NPCs. With 1,103 endorsements and 43,274 downloads, it's a popular gameplay tweak for unarmed-focused players.

✨ Key Features

Fixes fatigue-dealing weapons to deal correct and damage-adjusted fatigue to enemies or the player.
Includes additional changes related to unarmed combat for both player characters and NPCs.

📊 Pros & Cons

✅ Pros

  • Community-approved with 1,103 endorsements and 43,274 downloads.
  • Directly addresses a specific gameplay issue with fatigue weapons.
  • Affects both PC and NPCs, making combat more consistent.

⚠️ Cons

  • Last updated May 2024—may not be compatible with future game patches.
🎯 Is This For You?
For players who rely on unarmed combat or fatigue-based weapons and want more balanced mechanics. Also for modders who want to understand fatigue interactions. Skip if you're happy with vanilla unarmed combat.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're using a mod manager like Vortex, install via the manager to keep track of updates.
  • Test the fatigue changes on a few enemies to see if the damage feels right for your playstyle.
  • Check the mod's comments section for any reported issues with specific game versions.

📊 Mod Details

Game
New Vegas Mods
Author
Migck
Version
2.6
Downloads
43,274
Endorsements
1,103
Category
Gameplay Effects and Changes
Created
7/1/2020
Updated
5/11/2024

🔧 How to Install New Vegas Mods

Download from Nexus.

📖 Full step-by-step install guide for New Vegas →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.

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