Mojave Straycats
⚪ Last updated 2023⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #12 of 21 Creatures mods in this game by downloads
📋 About This Mod
This mod adds straycats all over the wasteland. They spawn in most settlements.
They are merely there for decoration, that is they don't do very much except
walking around and meowing, just like any cat would do. The cats are friendly
and you are not supposed to shoot them. If you do you will burn in hell
- There are three cat models: grey, tan, and black.
- One bigger grey "Wildcat"
- Cats are non-agressive, but the Wildcat has some spunk but is also cautious.
- The Wildcat can sometimes be seen fighting with other cats.
- Idle meows and purrs, hit screeches, and death screams for all cats.
- Cats spawn in most, if not all settlements.
TECHNICAL NOTES:
There is a record for a white cat included but I removed it from the leveled
lists, because the texture for that model is blindingly white.
The cats use the vanilla dog animations.
Getting the sounds right was torture. There is no consistency in the
implementation of sound in this game. Some sounds are baked into the animation
files. For instance the h2aim.kf file contains a pointer to the vanilla dog
growl and this can not be overridden with GECK. So I initially had growling
cats. The only way around this was to edit the pointer in NifSkope to point to
a cat sound record which should be created beforehand in GECK. The GECK
AudioTemplates for creatures should in theory be able to override the sounds
embedded in the animation files but that doesn't always work. The fleeing sounds
could only be created with combat dialogue in a quest.
As you can see this is a godawful mess. It cost me days of trial and error but
at least it works now. If anyone has any advice on how to add sounds to
creatures in a simpler manner and without editing animation files then please
Thanks to rjhelms84 for letting me include his cat models.
OTHER CAT MODS YOU MIGHT LIKE:
Rex the Cat
Alchestbreachs' Cat Harvey
Chumpkins the Cat Companion
Panther the Cat
Tameable Stray Cat
Postal Cat Silencers
Mojave Straycats adds stray cats to the Mojave Wasteland in Fallout: New Vegas. Version 4 reduces spawn rates and introduces territorial fights between housecats and wildcats. A niche creature mod with 381 endorsements, last updated in May 2023.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 381 endorsements and nearly 9k downloads.
- Version 4 adds dynamic cat-on-cat combat for extra immersion.
- Lightweight creature mod that fits the vanilla aesthetic.
⚠️ Cons
- Last updated in 2023 — may not be compatible with the latest game patches.
- Spawn rate changes might make cats too rare to notice.
For Fallout: New Vegas players who want a bit of life in the wasteland without overhaul mods. If you're a cat lover or enjoy small environmental additions, this is a neat touch. Skip if you're looking for major gameplay changes.
💡 Beginner Tips
- Use a mod manager like Vortex or FOMM to install and manage this mod easily.
- Check if you have any other creature mods that might conflict with spawns.
- If cats are too rare, you can adjust spawn rates in the mod's INI file if provided.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- Nodevski
- Version
- 9
- Downloads
- 8,786
- Endorsements
- 381
- Category
- Creatures
- Created
- 10/27/2020
- Updated
- 5/15/2023
🔧 How to Install New Vegas Mods
Download from Nexus.
📖 Full step-by-step install guide for New Vegas →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.
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