LibertyPrime Full Control

⭐ ⭐ (267 endorsements) 📥 5,587 downloads 📌 v1.0 📅 12/19/2010
⚪ Last updated 2010

By hardkopy · General

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/19/2010 📅 Created: 12/19/2010
⚠️ Install Order · 5 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #32 of 36 General mods in this game by downloads

📋 About This Mod

Name: LibertyPrime Full Control Author: hardkopy Soon changing nic to LivingGhost due to being a medical anomally. Version: 1. 0 Date: 20/12/2010 Cateogry: Creature Requirements: Fallout New Vegas The Game This mod requires NVSE version v1. 0 beta 5 or higher. Please read the requirements for installation and use of NVSE, here http://nvse.silverlock.org/ There are 3 files within the archive. 2 Serious ones and 1 Fun one! \"If you don\'t eat your meat You can\'t have any pudding!\" PinkFloyd (yea I\'m that old) I even met Elvis. ================= Test System Specs ================= Please scroll to the bottom if interested. File 1 and 2 (Master File and associated BSA)) ================ Archive Contents ================ LibertyPrime.esm This file contains the following... Creature (Liberty Prime Bodyparts, Stats, Traits etc) Explosion (explosion effects) Form ID List (New Form ID\'s for everything, FNV does not like the old ones from Fallout 3) even though the files were included in its bsa. Furniture (Markers for special actions) Projectile (Laser and bomb effects) Sound (all voice and effects sounds) Static (destroyed Prime body parts) Weapon (laser and bomb models) ==================================== LibertyPrime.bsa This file contains the following... Meshes - Creatures - LibertyPrime Meshes - Furniture - LibertyPrime Textures - Creatures - LibertyPrime Sound - fx - fx - impactlibertyprime Sound - fx - npc - robotlibertyprime - foot Sound - fx - voc - robotlibertyprime - combat =============== Description =============== Modders Resource; The LibertyPrime.esm places LibertyPrime in the NVGeck for you to manipulate and locate in game. Liberty Prime (although included in FNV) was not implemented and broken. I have included a test file MFRideablePrime (Eddy by MetalFreak) which is reliant upon my LibertyPrime.esm and located within the game beside the GS Garage. I chose to create a master file so you can port other Prime style companions such as \"JNF Blaze\" over to Fallout New Vegas just by adding LibertyPrime.esm as its Master to your own Mod. ================================================ Install; LibertyPrime.esm LibertyPrime.bsa \"ONLY\" ================================================ 1. Open the archive (I use 7zip, google it) 2. Drag and Drop both files from the archive. to (install folder)\\Fallout New Vegas\\Data\\ [If you didn\'t understand that, you either need a wet nurse or, you do not understand english, in which case I apologise for not knowing your language. ================= Usage For modders ================= 1. Fire up the NVGeck. 2. Activate your mod. 3. Check LibertyPrime.esm as a Master file. 4. Wait for Loading to finish. 5 Navigate to Creatures Robot LibertyPrime. 6. Manipulate at will Alternatively, if you are making a new mod, just check LibertyPrime.esm and OK. The resource will

🤖 AI-enhanced — based on mod data

LibertyPrime Full Control is a Fallout: New Vegas modding resource that places Liberty Prime in the GECK for easy placement in the game world. It also enables porting Liberty Prime-based mods from Fallout 3 to New Vegas with minimal effort. With 267 endorsements and over 5,500 downloads, it's a niche but proven tool for modders.

✨ Key Features

Places Liberty Prime in the New Vegas GECK, ready for placement in the game world.
Enables porting Liberty Prime-based mods from Fallout 3 to New Vegas without excessive hassle.

📊 Pros & Cons

✅ Pros

  • Community-trusted with 267 endorsements and over 5,500 downloads.
  • Solves a real problem for modders: porting Fallout 3 Liberty Prime content to New Vegas.
  • Directly integrates with the GECK, making it easy to use for mod authors.

⚠️ Cons

  • Last updated in 2010, so it may not be compatible with current game patches or GECK versions.
  • Requires familiarity with the GECK and modding tools—not for casual players.
🎯 Is This For You?
For Fallout: New Vegas mod authors who want to add Liberty Prime to their mods or port Fallout 3 Liberty Prime content. Skip if you're a player looking for a gameplay mod—this is a modder's resource.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Open the GECK and load the mod to see Liberty Prime placed in the world—use the Render Window to find it.
  • If you're porting a Fallout 3 mod, ensure you have the necessary assets (meshes, textures) from Fallout 3 installed.
  • Check the mod's comments section on Nexus for community-reported compatibility issues with newer GECK versions.

📊 Mod Details

Game
New Vegas Mods
Author
hardkopy
Version
1.0
Downloads
5,587
Endorsements
267
Category
General
Created
12/19/2010
Updated
12/19/2010

🔧 How to Install New Vegas Mods

Download from Nexus.

📖 Full step-by-step install guide for New Vegas →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.

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