Honest Hearts Ending Dialogue Expanded
⚪ Last updated 2021⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #116 of 435 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Even though the Honest Hearts storyline is reportedly meant for Level 10 Characters, the only way to achieve its "best ending" is with a Speech Check of 90, to convince Joshua Graham to spare the White Legs' leader, Salt-Upon-Wounds. Like in the other mod, this one seeks to give the player alternative options to convince Joshua based on information and items they may have acquired during their journey, instead of just relying on a high Speech.
The options this mod offers are:
[] - For players who want to pick the same choice as the vanilla game, or who haven't managed to meet any other criteria. The speech requirement has been upped from 90 to 100, to put Graham alongside Ulysses and Lanius in the "hard-to-convince" tiers (And the Think Tank... maybe they could use a mod of their own...);
[] + - One of the original considerations from the first mod. This choice is unlocked if the player has a Scripture item in their inventory during the talk with Joshua, allowing them to quote Mormonisms at him until he repents (if they have enough Speech for it). Note that, although the wiki and some other sources claim that you can get a Scripture through specific conversations with Daniel, I've never been able to confirm that myself, so I added one to his Vendor Inventory, which you can buy if you have enough Barter for it;
[] - A similar option to the original mod. This choice is unlocked if the player has collected the Year: 2124 note from Randall Clark's final resting place at The Red Gate. This time, the option features original text to better represent just why the Courier can convince Graham using this;
[] - A unique option. With this one, I wanted to add some criteria that aren't really featured in any other dialogue in the game, and that few players would encounter on their own, but that would serve as a great reward for those that do. In case the player has completed both Sorrows' sidequests ("Rite of Passage" for White Bird and "Family Affairs" for Waking Cloud) and is wielding the unique Yao Guai Gauntlet She's Embrace when talking to Joshua, this option will be available;
[*] - A simple option. This one gives the player something to say if they have the Tribal Wisdom perk, acquired through levelling up. It's a minor choice, which mostly serves to add a unique interaction to this perk which surprisingly has no unique function during the DLC story wh
Expands the ending dialogue of Honest Hearts, adding new options to convince Joshua Graham during the 'Crush the White Legs' quest. A follow-up to the author's previous mod, it avoids unvoiced lines or fan audio. For players seeking more narrative choices in Fallout: New Vegas.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Tight focus on a pivotal story moment—great for role-players who want more agency with Joshua.
- Respects the game's audio design by avoiding unvoiced lines or fan audio, keeping immersion intact.
- Solid community backing with 200 endorsements and nearly 10k downloads.
⚠️ Cons
- Only affects one specific quest ending—if you're not invested in Honest Hearts, this won't matter to you.
- No unvoiced dialogue means the new options are text-only, which might feel less dynamic.
- Last updated in 2021—may not be compatible with the latest modding setups or game patches.
For Fallout: New Vegas players who love Honest Hearts and want deeper role-playing choices at its climax. If you're a completionist or narrative-focused player, this adds a nice touch. Skip if you want gameplay overhauls or if you rarely replay the DLC.
💡 Beginner Tips
- Since this is a dialogue mod, make sure it's loaded after any mods that alter Joshua's dialogue or quest scripts.
- If you use a mod manager, install it manually or via manager—either works, but keep it active for the playthrough.
- Test the new options on a save right before the final battle to see if they trigger correctly.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- AlvisHael
- Version
- 1.5
- Downloads
- 9,864
- Endorsements
- 200
- Category
- Gameplay Effects and Changes
- Created
- 3/11/2021
- Updated
- 3/12/2021
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