Friends Foes And Fortunes
⚪ Last updated 2019⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 14.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #21 of 79 NPC mods in this game by downloads
📋 About This Mod
FRIENDS, FOES & FORTUNES.
Note VERSION 1 contains a couple of errors (see below).
VERSION 2 corrects them and also adds some more features.
Makes many additions and alterations to the game, adding extra companions, extra characters and events throughout the wasteland...
-Increased Legion presence in the Southeast.
-Perpetual war with the raiders and the Legion.
-Several characters who just stand around after their business with the player is finished now have new destinies.
-Logical small changes and continuations of some main events. Stories continue, and winning one battle doesn't mean the war is over.
-Additional characters added, doing their own business, some can be companions, and one main character can also be a companion.
-Optional quest "experience" that temporarily changes everything, perhaps with permanent consequences.
-Several additional songs including one specially written for the modification.
(No other modifications required.)
Recommended...
-Start a new game (some changes may require it).
-Be enemies with the Legion when you are ready (if you want more combat).
-Pick up and read the ADVERTISEMENTS on the Prospector Saloon porch.
-Take your time, explore a bit, and return to previous areas some time later.
Highly recommended...
-DO NOT INVESTIGATE PRIMM SHERIFF'S OFFICE. You have been warned!
But if you would choose foolishness
then have it to its fullest extent!
And when enough is enough
only knowledge of the Mojave
will lead you to the man who knows...
The additions and changes mostly involve the main ring of locations you travel around; there is nothing hidden out of the way - though
there are things hidden in the way! And it doesn't involve going down into any vaults (though it does involve the trapped Vault 34
residents if you release them, as they just stood around doing nothing afterwards).
The companions mostly heal after combat, don't consume ammunition, and most can be found in the Southwest. Most will also improve as the
player improves, and any special skills they have may also improve either with time or with use. Most will follow you so long as you're
carrying a certain item. Paid employees only work five days a week. They will provide their services any time, but they won't travel with
you at weekends, so be sure they're set up in a nice place at Sunset before the weekend begins.
If they don't do what they are supposed to do straight away, try talking to them. Especially opening their inventory resets their
behaviour, restores their health, and also forces them to stand up if they were sitting. If they are not with you and they want a
particular item, and you should find some, give it to another companion if possible or else the waiting companion may come lookin
📊 Mod Details
- Game
- New Vegas Mods
- Author
- Loonwolf
- Version
- 2
- Downloads
- 748
- Endorsements
- 106
- Category
- NPC
- Created
- 9/25/2019
- Updated
- 10/9/2019
🔧 How to Install New Vegas Mods
Download from Nexus.
📖 Full step-by-step install guide for New Vegas →
Visit the official mod page for specific installation instructions for this mod.
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