FNV Clean Animations - Red Glare
🟠 Updated over a year ago⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #115 of 212 Animation mods in this game by downloads
📋 About This Mod
DESCRIPTION
stupid piece of shit unholy fucking pain in the ass
This re-animation set is a lot like the recently released Oblivion Remastered: it's very pretty, very faithful, changes very little, you probably don't need it, and you may even prefer the original.
REQUIREMENTS
-
[]xNVSE
[
]kNVSE
INSTALLATION
-
[]Download mod
[
]Install mod with mod manager or manually[]When it doesn't work right, come back here and read the Requirements section
[]Download and install requirements
- Done
KNOWN ISSUESIf you have B42 Optics installed, part of the scope is in shadow when you aim through the scope, but most of it isn't. I don't know why this is happening, don't care why this is happening, and probably won't fix it unless someone figures it out for me and hands me an easy solution. ¯\_(ツ)_/¯COMPATIBILITY
Works with a standard Viva New Vegas install. Works with New Vegas Animation Overhaul - Guns. Works with any other animation mod because no one else has been stupid enough to re-animate this weapon.
I have put an extraordinary amount of effort into providing first-person animations for the entire game. If you wish to show your support, a very easy and very helpful thing to do is endorse. If you wish to show your support further, both of us graciously accept donatio
🤖 AI-enhanced — based on mod dataThis mod completely reanimates the Red Glare rocket launcher in Fallout: New Vegas, replacing its default animations with new ones. It requires kNVSE to function. With 229 endorsements and over 210,000 downloads, it's a popular choice for players seeking improved weapon animations.
✨ Key Features
Complete reanimation of the Red Glare rocket launcherRequires kNVSE as a dependency📊 Pros & Cons
✅ Pros
- Huge download count (210k+) shows it's a go-to for animation overhauls
- Tight focus on one weapon means the animations are likely polished
- Active mod author (updated May 2025)
⚠️ Cons
- Only covers Red Glare — if you want other weapons reanimated, look elsewhere
- Requires kNVSE, so you'll need to install that first
🎯 Is This For You?
For FNV players who use the Red Glare and want it to feel less clunky. If you're into weapon animation overhauls and don't mind adding kNVSE, this is a solid pick. Skip if you don't use Red Glare or prefer all-in-one animation packs.📦 Install:Medium· 5-10 minutes💡 Beginner Tips
- Make sure kNVSE is installed correctly — it's a script extender, so drop it into your FNV root folder, not Data.
- Load order doesn't matter much for animation mods, but keep this mod active in your mod manager.
- If animations don't play, double-check that kNVSE is the latest version for your game patch.
REQUIREMENTS
-
[]xNVSE
[
]kNVSE
INSTALLATION
-
[]Download mod
[
]Install mod with mod manager or manually[]When it doesn't work right, come back here and read the Requirements section
[]Download and install requirements
- Done
COMPATIBILITY
Works with a standard Viva New Vegas install. Works with New Vegas Animation Overhaul - Guns. Works with any other animation mod because no one else has been stupid enough to re-animate this weapon.
I have put an extraordinary amount of effort into providing first-person animations for the entire game. If you wish to show your support, a very easy and very helpful thing to do is endorse. If you wish to show your support further, both of us graciously accept donatio
This mod completely reanimates the Red Glare rocket launcher in Fallout: New Vegas, replacing its default animations with new ones. It requires kNVSE to function. With 229 endorsements and over 210,000 downloads, it's a popular choice for players seeking improved weapon animations.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge download count (210k+) shows it's a go-to for animation overhauls
- Tight focus on one weapon means the animations are likely polished
- Active mod author (updated May 2025)
⚠️ Cons
- Only covers Red Glare — if you want other weapons reanimated, look elsewhere
- Requires kNVSE, so you'll need to install that first
For FNV players who use the Red Glare and want it to feel less clunky. If you're into weapon animation overhauls and don't mind adding kNVSE, this is a solid pick. Skip if you don't use Red Glare or prefer all-in-one animation packs.
💡 Beginner Tips
- Make sure kNVSE is installed correctly — it's a script extender, so drop it into your FNV root folder, not Data.
- Load order doesn't matter much for animation mods, but keep this mod active in your mod manager.
- If animations don't play, double-check that kNVSE is the latest version for your game patch.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- rockbiter68
- Version
- 1.0
- Downloads
- 210,703
- Endorsements
- 229
- Category
- Animation
- Created
- 5/15/2025
- Updated
- 5/15/2025
🔧 How to Install New Vegas Mods
Download from Nexus.
📖 Full step-by-step install guide for New Vegas →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.
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