Fallout Character Overhaul Facegen - FCO Facegen
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #24 of 76 NPC mods in this game by downloads
📋 About This Mod
I generated facegen for FCO and FCO - The Last Few Edits.
Also separate download is a esp that should remove the can be all races flag from the NPCs that had it added by FCO.
Please note that FCO - The Last Few Edits already includes facegen. I have regenerated facegen using the fixed egts from Mostly Fixed Facegen Tints and I have packed the facegen into a BSA. As the files are in BSA they will overwritten by the files from the Last Few Edits. To fix this delete the Facemods and Bodymods folder from The Last Few Edits.
The tools used to generate the facegen were:
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[]The GECK: https://geckwiki.com/index.php?title=Main_Page
[
]GECK Extender: https://www.nexusmods.com/newvegas/mods/64888[]FNVEdit: https://www.nexusmods.com/newvegas/mods/34703
I followed this guide to generate the facegen: https://www.nexusmods.com/newvegas/articles/55233 but from what I understand this method might be slightly incorrect particularly with the DTX1 option though it is the only method I know of at this time. If I do find a better method I will use it and update the files. Geck got an update and generate automatically exports uncompressed dds files.
I am mostly certain this mod isn't doing anything wrong by existing as not re-uploading any FCO files and files require FCO to function.
Somethings to note:
- []I used a slightly edited version of FCOBugfixes to generate the files.
- []The only thing I changed in the ESM was removing the can be all races flag from the NPCs that had it. I did this as with this flag characters will always have white faces even with facegen.
- []I used the egt files from https://www.nexusmods.com/newvegas/mods/71577?tab=descriptio
- []Some Characters will still have really pale faces and this is to do with can be all races flag I previously mentioned. You will have to remove this yourself and it will likely be rather tedious. You no longer have to do this as I have uploaded a mod that should remove the can be all races from the NPCs that had it added by FCO.
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[]As far as I know, you only need to remove this flag for NPCs who have had it added to them by the FCO ESM. NPCs from the FalloutNV. ESM with flag should probably keep it.
[]I used FNVEdit: https://www.nexusmods.com/newvegas/mods/34703 to remove it though I believe you can also use the GECK.
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[]Since this is just textures it will likely not need to be disabled when using the GECK unless your are planning on regenerating facegen for FCO.
I am sorry if this is hard to read and if it is please inform me and I will try to fix that.
I am also sorry if this mod is not allowed though from my understanding it is but if it isn'
A small NPC overhaul mod for Fallout 4 that provides facegen data for FCO and fixes facegen for the last few edits. With 210 endorsements and nearly 10k downloads, it's a niche utility for players using the Fallout Character Overhaul mod.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community trust with 210 endorsements and nearly 10k downloads
- Actively maintained — last updated January 2026
- Fills a specific gap for FCO users who want consistent facegen
⚠️ Cons
- Requires FCO as a base mod, so it's useless without it
- Niche appeal — only relevant if you're already using FCO and care about facegen fixes
For Fallout 4 modders who run Fallout Character Overhaul and want to fix facegen inconsistencies. Skip if you don't use FCO or don't care about NPC facegen details.
💡 Beginner Tips
- Make sure you have FCO installed first, as this mod is a patch for it.
- Use a mod manager like Vortex or MO2 to avoid overwriting files manually.
- Load this mod after FCO in your load order to ensure the fixes apply.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- Grey3415
- Version
- 2.0
- Downloads
- 9,775
- Endorsements
- 210
- Category
- NPC
- Created
- 11/20/2021
- Updated
- 1/14/2026
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