Dry Wells Reloaded and Nuked Caves

⭐ — (49 endorsements) 📥 19,112 downloads 📌 v1.1b 📅 11/15/2024
🟠 Updated over a year ago

By Laclongquan · New Lands and Locations

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/30/2024 📅 Created: 11/15/2024
⚠️ Install Order · 5 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.3% endorsement rate
  • 🏆 #21 of 36 New Lands and Locations mods in this game by downloads

📋 About This Mod

Welcome to Dry Well Reloaded Caves. This is a cave pack for use with DW Reloaded as well as the DW after nuking in Lonesome Road DLC.

DW Reloaded present the town and region of Dry Wells before nuking, an area under Legion control. This mod provide 5 extra caves to that for your exploration.

Obviously, you can not mention DW without thinking of the nuked hellhole if you decide to launch that missile. IN which case, you can have 3 more caves for that area, corresponding to the other 3 caves in the prenuked region, but now changed after the detonation.

And so we have

===Caves===

AdwNightstalkerCavernINT and AdwRiversideCavernINT at the same location. The former is a nest of nightstalkers, reflecting the part of hunter quest with those monsters and hunters. The latter is the cavern after nuclear fire searing the surface, and survivors need to find shelter, so we have both ghouls and Irradiated Legion Explorer and Veteran...

AdwVillaBasementINT and AdwNukedVillaBasementINT. The former is the basement of the villa that open to underground cavern which get infested with Sewerlurks. It only has one entry which is the basement area (and villa settlers), and the cavern's 2 entries are blocked off. The latter is the basement of the villa after the nuclear detonation wiping out the surface. The survivors which are mostly Legions get in, with some mutating into crazed ghouls. The explosions also create a big rockslide that open up one entry of the cavern part, so this dungeon now has two.

AdwLurkGrottoINT (2entries) and AdwLurkCavernINT (3entries) near each other in the tail end of the river, opposite of the Beach. This is supposed to be the major source of Sewerlurks that infesting the Dry Well Sewers, as well as the Villa Basement. The Lurk Cavern has an entry that open up to the Lurk Cavern's High Roost which is a vantage camp overlooking the river and the Beach. Note: the two cavern are separate, they only situated near each other.

The Yao Guai Nest is on a trail near the Dry Wells Yao Guai Cave. This one only has Yao Guai and some dead Hunter corpses.

The nuclear detonation create a big rockslide by the river that open up one entry to the Nuked Villa Basement. Luckily it doesnt block up the Dry Wells Tunnel. AdwNukedCavetunnel now host some ghoul non-Legion survivors. Depend on which choice you made in the DW main quest, Gage might survive here, or not.

These caves also feature some changes depended on what choice you made in the DW main quest, shown in the form of Hunters (or not) and Legion Explorer (or not) or slaves (or not)

===Equipments===

Of note is the AdwTribalShotgun aka the Tribal Boomstick. It's a long barrel shotgun and if you can expend some best ammo it can be used against even high class enemies.

The Hunters now can wear three different version: Apprentice, Novice, and Experien

🤖 AI-enhanced — based on mod data

Expands Dry Wells with new caves, including pre- and post-nuke variants, deep cliff caverns, rock-slid tunnels, and a riverbed grotto. Adds NPCs like hunters, slavers, slaves, and Legionaries. A compact content mod with 49 endorsements, last updated December 2024.

✨ Key Features

Adds multiple new caves to Dry Wells, including pre-nuked and post-nuked versions.
Features caverns deep in cliffs, rock-slid tunnels, and a grotto under the riverbed.
Populates the caves with hunters, slavers, slaves, and Legionaries.

📊 Pros & Cons

✅ Pros

  • Fresh locations for exploring Dry Wells, a usually overlooked area.
  • Adds enemy variety with hunters, slavers, and Legionaries.
  • Lightweight and focused—no bloat, just new caves.

⚠️ Cons

  • Low endorsement count (49) means it's not widely tested.
  • May conflict with other mods that alter Dry Wells or its cells.
🎯 Is This For You?
For Fallout: New Vegas players who want to expand exploration in the Mojave's underused Dry Wells region. Great for lore-friendly content that adds new combat encounters. Skip if you prefer quest-driven mods or overhaul-scale changes.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Use a mod manager like Vortex or FOMM to install and manage this mod easily.
  • Check if you have other mods that modify Dry Wells—load order might matter.
  • Visit Dry Wells after the main quest or during exploration to find the new caves.

📊 Mod Details

Game
New Vegas Mods
Author
Laclongquan
Version
1.1b
Downloads
19,112
Endorsements
49
Category
New Lands and Locations
Created
11/15/2024
Updated
12/30/2024

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