Companion Cure
⚪ Last updated 2011⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 6.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #414 of 435 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Name: Companion Cure Version: 1. 0 Release Category: Companion, Game Play Changes Date: Mar 03, 2011 Author: RickerHK
INTRODUCTION: Sometimes a stimpak applied at the Companion Wheel will kill your companion if they are poisoned. Also, these same companions are not inclined to use antivenom, even if it is in their inventory. This mod adds a perk to the player that allows antivenom and stimpaks to be applied to a companion that is poisoned, bypassing the Companion Wheel in this case.
INSTALLATION: Copy the RHKCompanionCure.esp to your Data directory and enable in FOMM
USE IN GAME Activate your poisoned companion. The perk will detect that they are poisoned and display the menu. Antivenom and stimpaks are pulled from the companion and player inventory as needed. Any companion that is set as Player Teammate, or is in the Teammatefaction, can be cured. This includes all Vanilla followers and most other companion mods. A restriction is that actors that have not been placed in the editor (example PlaceAtMe and random spawned actors) cannot be cured.
CREDITS: I got the idea after reading about problems with poisoned followers on the Bethesda Forums.
LICENSING/LEGAL: You may not re-host this mod on any other site, under any circumstances.
DISCLAIMER: With this mod loaded, as with any other mod in your load order, it's possible your computer will spontaneously combust, trigger a real nuclear war, or worse yet - cause your save game to be corrupted. Use at your own risk.
Companion Cure is a small gameplay mod for Fallout: New Vegas that adds a perk allowing you to cure poisoned companions. With 384 endorsements and over 5,500 downloads, it's a niche utility for players who want to keep their followers alive without needing a doctor's bag. Simple and to the point.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 384 endorsements
- Over 5,500 downloads show it's been useful to many players
- Fills a specific gap—no more watching companions die from poison
⚠️ Cons
- Last updated in 2011—may have compatibility issues with modern mod setups
- Only addresses poison, not other companion ailments
For Fallout: New Vegas players who hate losing companions to poison and want a simple solution. If you're a completionist or roleplayer who values companion survival, this is a handy little perk. Skip if you're looking for major gameplay overhauls—this is a tiny QoL tweak.
💡 Beginner Tips
- Make sure to add the perk to your character after installing—it won't auto-apply.
- If you use a mod manager, load this mod before other gameplay overhauls to avoid conflicts.
- Test with a poisoned companion to confirm the perk works in your current load order.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- RickerHK
- Version
- 1.0
- Downloads
- 5,533
- Endorsements
- 384
- Category
- Gameplay Effects and Changes
- Created
- 3/4/2011
- Updated
- 3/4/2011
🔧 How to Install New Vegas Mods
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