Casino No Weapons Strip Remove If Sneak over 90

⭐ ⭐ (311 endorsements) 📥 6,143 downloads 📌 v1.1 📅 2/7/2015
⚪ Last updated 2015

By nonanymous · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/9/2015 📅 Created: 2/7/2015
⚠️ Install Order · 5 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #352 of 435 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

This mod changes the way you interact with Casino Greeters, Silver Rush, Caesar´s Fort and Officier Boyd at Interrogation at McCarrigan. Yes, those situtations where you usually get stripped of your weapons.

With this mod, If you enage in these situations, your Sneak skill defines the outcome: - Sneak greater or equal 90: you will carry ALL your weapons, and all Chems at Fort - because you are a NINJA. - Sneak greater or equal 50: you can only carry advanced holdout weapons. You can try pass usual Speech check to still keep Chems at Fort. - Lower sneak skill allows to carry only basic weapons. You can try pass usual Speech check to keep Chems at Fort.

Think in easy Sneak 0-50, 50-90 and 90+ freedom ranges.

Note that your Sneak skill only allows your companions to carry Advanced Holdout weapons topmost. The 90 Sneak check is not applicable for them.

You can skip all such checks, as usual by, stealth killing the corresponding Greeter (with exception of Boyd). This will, however be a huge challenge, as they will directly search you first - before you get any option.

As you see - everything is done transparently, predictably and unified now; even in contrast with default vanilla behaviour, where one has really inconsistent options in every such situation: for example in UltraLux and Fort you have option to surrender all your gear even if you have Sneak > 50...

In addition, I made sure that you will NOT be bombarded with "You recieved xxx" message avalance, when you leave the location and get your stuff back. This happens in Silver Rush and Ultra Lux in Vanilla game, by the way.

History: Yesterday I stumbled upon a Mod that disables all weapons checks in Casinos. The author of mod explained that he did this out of frustration as to how the keys to weapons always get reseted when visiting such places. I remembered that I was already using such a mod - but to me, completely disabling checks also resulted in uncomfortable / broken game consistensy: 1) The default "always strip player from weapons" method is inconvinient one. Why should you be stripped if you are a ninja? 2) On other hand, completely disabling stripping still leaves the mechanics and NPCs in game. 3) Not to mention, that one can kill them sneaky and omit this procedure completely.

What if I just want to keep ALL of my weapons, if I am sneaky enough; yet apply default two-phase logic of concealed weapons otherwise? Well, this is the result!

This mod is inspired by "Weapons in Casinos" from Rooker75, and uses modification point ideas from mod "No weapons remove" by clanfear. The logic pieces/insertions were made from scratch by me however using only vanilla (origi

🤖 AI-enhanced — based on mod data

This Fallout: New Vegas mod lets you keep your weapons in casinos if your Sneak skill is over 90, otherwise the original strip mechanic applies. It's a small gameplay tweak for stealth-focused players, with 311 endorsements and last updated in 2015.

✨ Key Features

Allows you to keep all weapons in casinos when Sneak is over 90.
Preserves the original weapon removal mechanic for players with lower Sneak.
Simple gameplay effect modification for Fallout: New Vegas.

📊 Pros & Cons

✅ Pros

  • Community-approved with 311 endorsements and over 6,000 downloads.
  • Adds a stealth-based alternative to casino weapon restrictions.
  • Lightweight mod that doesn't overhaul other systems.

⚠️ Cons

  • Last updated in 2015 — may be outdated for current game versions or DLC.
  • Only affects casino weapon stripping; no other features.
  • Requires a Sneak skill of 90+, which may be too high for early-game characters.
🎯 Is This For You?
For stealth-focused Fallout: New Vegas players who want to keep their gear in casinos without breaking immersion. Skip if you want broader gameplay changes or play a non-stealth character.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure your Sneak skill is actually above 90 in-game, or the mod won't work as intended.
  • If you use a mod manager, install via NMM or FOMM for easy uninstallation.
  • Check if you have any other mods that alter casino scripts, as they may conflict.

📊 Mod Details

Game
New Vegas Mods
Author
nonanymous
Version
1.1
Downloads
6,143
Endorsements
311
Category
Gameplay Effects and Changes
Created
2/7/2015
Updated
2/9/2015

🔧 How to Install New Vegas Mods

Download from Nexus.

📖 Full step-by-step install guide for New Vegas →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.

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