Building Resource
⚪ Last updated 2012⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 14 Modders resources and tutorials mods in this game by downloads
📋 About This Mod
Building Resource
----------------------
Description:
This is the successor to my previous mod "Interior Resource" (www.fallout3nexus.com/downloads/file.php?id=14356). Unlike it's predecessor, this resource contains both exterior- and interior models and is set up to not require an interior cell.
The Base04.esp file adds an example of the building south-west of the Northern Passage, in a cell named 4Base. This contains automated doors but no furniture or navmesh.
The plan is to add custom furniture in future updates so please track this file.
----------------------
Known problems:
Version 1. 5 is missing a glass texture. Sorry about that. I've uploaded an update file that adds the texture.
No nav-mesh, leading to weird NCP behavior. I have tried to make a nav-mesh and I might upload what I have in the next update.
Building is invisible from afar. LOD data is troublesome to generate with GECK and will not be done by me.
Textures are very bright when hit by sunlight. This seems to be worsened by having HDR enabled. I do not know if there is a way to lessen the effect and would appreciate suggestions.
General lack of ambient occlusion and shadows. I am looking into how nifs use vertex colour for these effects but have no convenient way of transferring the vertex colour data to the nif format.
----------------------
Contribute:
You are welcome to improve on this resource and find solutions to the problems mentioned in the section above. If you do, please send me your work so that it can either be linked to as a recommended download or be incorporated in the main file.
----------------------
1. 1 - Furniture Update 1. 2 - Furniture Update 1. 3 - Furniture Update 1. 4 - Furniture Update 1. 5 - Furniture and Texture Update
A modder's resource from 2012 that adds a new, modern building to the game. With 301 endorsements and over 8,500 downloads, it's a well-received asset for creators looking to expand their building options. The description is minimal, so the exact features and compatibility are not detailed.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 301 endorsements and 8.5k downloads.
- A modern building asset that can add a fresh look to your mods.
- Simple concept—no complex features to learn, just a building to use.
⚠️ Cons
- Last updated in 2012—likely outdated and may not work with current game versions.
- Description is extremely thin, so you're flying blind on what exactly the building looks like or how to integrate it.
For modders who want a ready-made modern building asset to drop into their projects. If you're a player looking for a new building to use directly, this isn't for you—it's a resource for creators. Skip if you need something actively maintained or with clear documentation.
💡 Beginner Tips
- Since this is a modder's resource, you'll likely need to import the building into your own mod using the game's modding tools.
- Check the file structure after downloading to see if it includes a .esp, .esm, or just mesh/texture files—this tells you how to integrate it.
- Given the 2012 update, test it in a clean save or test world to avoid conflicts with newer game patches.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- ITOS
- Version
- 1.5.1
- Downloads
- 8,534
- Endorsements
- 301
- Category
- Modders resources and tutorials
- Created
- 7/15/2011
- Updated
- 2/19/2012
🔧 How to Install New Vegas Mods
Download from Nexus.
📖 Full step-by-step install guide for New Vegas →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.
Keep browsing — more New Vegas mods await