Bighorner Model Variants

⭐ ⭐⭐ (1,355 endorsements) 📥 60,966 downloads 📌 v2.0 📅 12/24/2016
⚪ Last updated 2017

By CIB - KiCHo666 - migck · Models and Textures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/1/2017 📅 Created: 12/24/2016
⚠️ Install Order · 5 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #2 of 344 Models and Textures mods in this game by downloads

📋 About This Mod

Bighorner Model Variants

Some simple GECK work to muscle in a little of the resources put together by C. I. B. in his Creature and Weapon Modders Resources. Specifically, I've implemented the new Bighorner models. You may have wondered how is it possible that even bighorner calves have fully developed horns... radiation, FEV? Nah, just lack of polish meaning Obsidian probably didn't have the time to make different models for animal age variants, so the younglings are just like every other adult but with their scale stat turned down. Can't really blame them since every modder kinda does the same :D However, when looking for info about this fact, you also may have come across a certain wiki, and perhaps their image section called your attention. You can clearly see a bighorner model with stubby horns there! It is exactly the same image in CIB's mod page. Turns out that's what lead me to discover CIB's resource packages, so for once I gotta thank a wiki's lack of rigor.

I've put together two versions for you to choose:

  • []Standard package (CIB Bighorners.esp) only changes bighorner calves and bulls, and only gives them model variants that use the standard bighorner texture. Works with any bighorner texture replacer. Calves will have stubby horns, bulls will have even bigger and more curved horns than usual. I recommend using this version, since adding the extra variants means more chance for load order conflicts, and those textures are just recolors. Just get this Ultra High Resolution retexture instead, seriously, I can't believe it's not FO4! (talk about a low threshold...) []Variants package (CIB Bighorners Var.esp) changes all bighorners, so that they may use the standard texture or one of the three new textures offered by CIB at random (25% chance). Goodsprings and Jacobstown bighorners may have full or stubby horns (50% chance). Note that retextures of the standard bighorner do NOT translate into these, since they are new textures altogether. I only offer it for the novelty value, but again, I recommend you use the option above instead.
I've done some compromise of CIB's original work, though: []For the variants package, all models were edited to use the standard bighorner eye texture. The retextures just apply a darkening to everything including the eye, I preferred to leave the eyes as vanilla, and I suppose I would have done the same to the horns if their texture could be defined separately. []I have not implemented any of the new skeletons, which change the head's proportion to the body. I love the Ragdolls mod, and the new skeletons would need to be converted to it, which I have no idea how to do

🤖 AI-enhanced — based on mod data

Bighorner Model Variants adds visual distinctions between Bighorners, calves, and bulls using CIB's resources. A simple cosmetic mod for Fallout: New Vegas, with 1,355 endorsements and last updated in 2017.

✨ Key Features

Adds visual differences between Bighorners, calves, and bulls.
Implements Bighorner resources created by CIB.
Cosmetic only, no gameplay changes.

📊 Pros & Cons

✅ Pros

  • Community-approved with 1,355 endorsements.
  • Fills a surprising gap in the vanilla game.
  • Simple and lightweight, no extra dependencies.

⚠️ Cons

  • Last updated in 2017, may have compatibility issues with newer mods.
  • Only affects Bighorners, so impact is limited.
🎯 Is This For You?
For Fallout: New Vegas players who want more visual variety in the wasteland's wildlife. If you're tired of identical Bighorners, this mod adds a nice touch. Skip if you're looking for gameplay changes or if you don't care about creature appearances.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Use a mod manager like Vortex or FOMM to install and manage this mod easily.
  • Check for compatibility patches if you use other creature overhaul mods.
  • Load order shouldn't matter much, but place it after major overhauls.

📊 Mod Details

Game
New Vegas Mods
Author
CIB - KiCHo666 - migck
Version
2.0
Downloads
60,966
Endorsements
1,355
Category
Models and Textures
Created
12/24/2016
Updated
1/1/2017

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