Mephits
⚪ Last updated 2016Preview

🔍 Analysis
- 🏆 #14 of 15 Creatures mods in this game by downloads
📋 About This Mod
Here are copies of the Air Mephit, Dust Mephit, Magma Mephit, and Ooze Mephit for your NWN2 campaign.
This release provides copies of the Air Mephit, Dust Mephit, Magma Mephit, and Ooze Mephit for your NWN2 campaign. The creatures are generated via a custom set of blueprints, scripts, visual effect, and texture files, using the tintable ice mephit model by Shaughn. The blueprint stats are the same as those in version 3. 5 of the Monster Manual. The creature Special Abilities are added via rows 1216-1220 of the spells. 2da and henchspells. 2da files. If you already use custom spells. 2da and henchspells. 2da files, you will instead need to merge in the new rows.
To add the mephits to your toolset:
- []Include both 2da files in your personal Override folder []Move the mephits.hak file to your personal Hak folder []Add the mephit.hak file to the Module's hak file list []Import the mephit_blueprints.erf file into your module
- []Air Mephit - Racial Spell (blur), Air Mephit []Dust Mephit - Racial Spell (blur), Dust Mephit []Magma Mephit -- Combust, Magma Mephit []Ooze Mephit -- Melf's Acid Arrow, Stinking Cloud, Ooze Mephit
📊 Mod Details
- Game
- Neverwinter2 Mods
- Author
- rjshae
- Version
- 1.0
- Downloads
- 62
- Endorsements
- 1
- Category
- Creatures
- Created
- 8/10/2016
- Updated
- 8/10/2016
- Tags
- Level (01-07) - Low, Creatures, Custom, Dungeon, Forgotten realms, Greyhawk, High magic world , Low magic world
🔧 How to Install Neverwinter Nights 2 Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Neverwinter Nights 2 →
Visit the official mod page for specific installation instructions for this mod.
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