NWN Monster Replacer
⚪ Last updated 2014Preview

🔍 Analysis
- 👍 5.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 14 Creatures mods in this game by downloads
📋 About This Mod
A pack containing a series of Overrides for Vanilla NWN Creatures, some retextures of Vanilla content, others from separate Hak files compiled into one.
This is an override package full of replacers for NWN content.
You need NWN with all expansions, patched to the latest version, and content from the Creature Override Compilation mod found here: http://nwvault.ign.com/View.php?view=Creatures. Detail&id=629
Included in the package is the default replacers for models, textures and creature/NPC portraits, and optional packages in separate folders also, such as alts for Aribeth.
To install, simply drop the the override folder contained within the package into your NWN's directory override folder and you should be good to go.
For those of you who want the additional portraits that replace the vanilla ones in the character creation menu, there will be a separate file for you, but for now, it's all in the Override folder so you'll have to fish them out by making a file search with 'po' in it.
06/04/2014 Uploaded current version, working on Portraits.
21/03/2014: ----------------------------------------------------------------------------------------------------------------------------------------- Dryad WIP, Finished the Balor Edit, New Death Slaad Skull Paint texture Made ARed Aribeth Trim Texture
07/03/2014: ----------------------------------------------------------------------------------------------------------------------------------------- Working on Doom Knight and Alts for Aribeth 04/03/2014: ----------------------------------------------------------------------------------------------------------------------------------------- The Balor has been fixed up with smoother looking textures, and been given golden shackles and an eye texture based on one of the NWN wallpapers on his skull and I've darkened the horns.
However, this is merely a first product as I was making this whilst finding out which parts of his texture papered on which parts of his body, and found out which one the sash was, so I may restore a smoothed out texture on the sash later and redo the gold.
I also plan on giving him matching underwear if it's possible (he's bare under it)
I'll do a white horns version at some point, and a different set of shackles and sash.
In the Creature Override Compilation, there is a Vampire Female Model made by another author, but it doesn't work because the textures are missing If I recall.
Anyhow, I got my hands on the model from a Ravenloft Hakpack and edited it, smoothing the textures out on the face because the resolution size was sprite tier small, resulting in nasty pixelisation on the model not to mention the model is made using hands from the Illithid replacers (Which I've yet to learn how to make work) so she only has four fingers. I smoothed out the face and hair, and redid the lips, so it didn't look like a pixelated mess.
It's done for now, but I'm going to go back to it and give a lighter version for the clothes as I darkened them to suit the original vanilla Female Vampires level of shade. Additionally, her mouth textures is merely the lip one stretch out, which for whatever reason doesn't seem to show up accordingly ingame when it does in the NWNexplorer, so I may have to revisit it.
As for the splitting lines on the model, Blame the publisher.
Oh and it also uses the same teeth as the werewolf model, Which I will rectify by making the model rely on a separate texture later.
I might do a retexture of the vanilla NWN Vampire Female to suit the portrait in the future as an ALT
The Vampire Male Replacer Is a retexture of the Ravenloft Strahd Model, set to suit the Vanilla portrait of the Male Vampire. In future I'll look to further the size of it's collar on it's clothes (Not mesh editing) though I might want to just retexture the Original Vanilla Male vampire model instead replacing it's head texture with one of the head overwrite model textures which makes it playable one can find on the modding sites to start myself off, because the vanilla one was slightly on model anyhow.
On first glance you may assume the lich is from the creature Override or Undead Redux, but it isn't.
You see it's from Project Q and it has a notable difference between the original in that the clavicle bones are visible from behind.
But alas, Project Q made the mistake of doing such retexturs and not making the models which used them independent, so when I used this one, it ruined the other Skeletons I had, so I fixed this.
The Lich Model will now use a mixture of it's own textures, and the ones supplied in the creature
override, or undead redux so get your hands on that.
In future, I might make an entire retexture to make the Lich look mor
📊 Mod Details
- Game
- Neverwinter Mods
- Author
- Death Lok
- Version
- 0.2
- Downloads
- 2,365
- Endorsements
- 138
- Category
- Creatures
- Created
- 3/4/2014
- Updated
- 4/6/2014
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