FF7 3D Model Editor Ver 1.1
🟡 Updated this yearPreview

📋 About This Mod
# Final Fantasy VII 3D Model Editor Created by Shadow501 Final Fantasy VII 3D Model Editor is an advanced Windows editing tool designed for modifying models and related assets from the original PlayStation version of Final Fantasy VII. The editor brings together 3D model editing, animations, bones, polygons, colors, palettes, textures, FIELD assets, world-map files, scripts, audio, and PlayStation BIN/CUE rebuilding in one application. The project is actively being improved, and additional compatibility, scanning accuracy, and editing features are planned for future versions. --- # Main Features Open compressed and decompressed Final Fantasy VII . BCX field models Open and edit FF7 battle . LZS models Preserve important battle-LZS archive sections while editing model geometry Display FF7 models directly inside the built-in model viewer Browse individual models or complete LZS folders Live model preview Mouse rotation Pan Zoom Reset camera Wireframe / polygon grid display Skeleton display Direct model selection Edit model geometry without requiring an external 3D viewer --- # Bone Editing The editor contains extensive tools for working with FF7 skeletal models. Select Bones directly from the model Select Bones from the model tree Copy Bones Paste Bones Remove Bones Export individual Bones Import individual Bones Export all Bones Import complete Bone/model packages Resize Bones manually Uniform Bone scaling Independent X / Y / Z Bone scaling Preserve Bone center and location while resizing Automatically fit imported BCX Bones to destination geometry Preserve destination Bone bind-pose position Undo Bone modifications Redo Bone modifications --- # Elastic Bone Editing Bones can also be manipulated interactively inside the model preview. Enable Elastic Bone editing mode Drag Bones directly with the mouse Attach
FF7 3D Model Editor Ver 1.1 is a Windows tool for modifying 3D models and related assets from the original PlayStation version of Final Fantasy VII. It combines 3D model editing with compression/decompression features, though the description is incomplete. Currently has no endorsements or downloads, and was last updated in August 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Directly targets the original PS1 FF7, so it's built for the classic version modders actually play.
- Combines model editing and compression/decompression in one tool, saving you from juggling multiple utilities.
- Freshly updated in August 2026, so it's actively maintained and likely to work with current systems.
⚠️ Cons
- Zero endorsements and downloads means it's untested by the community—you're the guinea pig.
- The description cuts off mid-sentence, so you're flying blind on the full feature set and workflow.
- As a niche tool for PS1 FF7 modding, expect a steep learning curve if you're new to model editing.
This is for dedicated FF7 modders who want to dive into the original PlayStation version's 3D models and need a tool that handles both editing and compression. If you're a beginner looking for a polished, well-documented editor, this might not be your first stop.
💡 Beginner Tips
- Since it's a Windows tool, make sure you're on a compatible OS and have the original PS1 FF7 files extracted before you start editing.
- Start with a backup of your game files—you'll want to revert if a model edit goes wrong.
- Look for community tutorials on PS1 model formats, as the editor's interface may not be intuitive without prior knowledge.
📊 Mod Details
- Game
- Nes Romhacks Mods
- Author
- Shadow501
- Version
- 1.0
- Downloads
- 0
- Endorsements
- 0
- Category
- compression / decompression
- Created
- 8/7/2026
- Updated
- 8/7/2026
- Tags
- Compression / Decompression, Data Extraction / Insertion, Game Specific, Graphics Editors, Graphics Viewers, Palettes, Pointers, Sound
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