NavalArt Update — Mod Compatibility Status & Broken Mods List

9/26/2026 — [Update Preview] Buoyancy Overhaul: Big Ships Roll, Boats Stop Bouncing

🧠 What This Means for Modders

[Update Preview] Buoyancy Overhaul: Big Ships Roll, Boats Stop Bouncing — a general update — most mods survive, but check the broken list below. Roll-back guide →

📋 Patch Notes

[p]In the upcoming Version 1.6.1, we have refactored the buoyancy system.Parameters such as gravity now behave more intuitively, and the number of buoyancy sampling points now increases with the size of the ship.[/p][p][/p][p]This further improves the physics of small vessels in extremely rough seas, greatly reducing the likelihood of porpoising.[/p][p][/p][p]Large ships will also experience much more noticeable pitching and rolling, instead of feeling like they are welded to the surface of the water as they did in the previous version.[/p][p][/p][p][/p][previewyoutube="_WoGBrqSQ0w;full"][/previewyoutube]

📄 Read the full patch notes on Steam →

✅ Mods Updated for This Patch (0)

These mods were updated after the patch — safe to use on the current version.

None yet.

⚠️ Mods That May Be Broken (0)

These native mods may not work until the author updates them. Everything else is unaffected — .esp, texture, and Papyrus-script mods are version-independent and survive patches.

None yet.

📋 Browse NavalArt Mods

↩️ How to Roll Back / Downgrade

Steam: open the Steam console (steam://nav/console) and run `download_depot <appid> <depotid> <manifestid>` to download the pre-update build, then copy those files over the updated ones. Set the game to "only update when I launch" (Properties → Updates). Always back up the game folder before a patch.

🕘 Previous Updates

Older NavalArt updates — click to read each patch note.