Warbandlord

⭐ ⭐ (563 endorsements) 📥 60,211 downloads 📌 v1.4.0.2 📅 4/21/2022
🟡 Updated this year

By whiteivory · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/2/2026 📅 Created: 4/21/2022

🔍 Analysis

  • 👍 0.9% endorsement rate
  • 🏆 #176 of 265 Gameplay mods in this game by downloads

📋 About This Mod

A combat mod with a lot configs. Designed with compatibility in mind. Default configs aim to mimic warband combat style.

Functions

Armor Rework

Material Effects

  • []There are 5 armor material types in vanilla: cloth, leather, chainmail, plate, none (when material type not defined in xml).

    []There are 2 shield armor material types defined by warbandlord: wooden, metal.

    []Each material type has its own resistance value against different damage types (cut, pierce, blunt).

    []Material resistance will combine the effective defense value to calculate two armor effects: Threshold and Penetration rate.

    These two effects are used for armor change and damage calculation.

Armor

  • []Armor can block blow damage when the strike is weak to the armor.

    []Armor can deflect projectiles when their missile speed and damage dealt are low.

    []Armor effective defense value has a logarithmic growth relationship with the displayed defense value.

    Shield Armor

    • []Shield can deflect projectiles that deal low damage.

      []Shield armor can reduce the damage of projectiles that penetrate the shield.

      []Hitting the shield on back increases the defense value of the armor on the corresponding hit area.

      Increased defense value = 10 + shield armor

    Damage Tweaks

    Damage Calculation

    • []Reworked damage calculations for armor (excluding horse armor) and shield armor; others retain vanilla calculations.

      The armor penetration calculation counts every armor piece on the hit body part, while vanilla uses the total defense value. Some random factors are used in armor material effects calculation. Those factors relate to the hit body part, the armor effective defense, and the hit magnitude. They are used to weaken armor material effects to simulate a lucky hit and to reflect the difference in armor thickness distribution.[]Reworked thrust attack and couched lance speed bonus calculation.

      []Reworked alternative attack (kick, fist, weapon bash) damage calculation (can toggle).

      Alternative attack damage is related to human body part weight, armor weight, armor material type, weapon weight, weapon type and weapon center of mass.[]Defined extra base damage / base magnitude multipliers based on weapon skills (excluding crossbow).

      They are used to enhance the effect of skill on weapon damage.[]Defined extra multiplier for crush-through attacks.

      []Defined extra multiplier to control mount charge damage.

      []Defined extra multipliers to control damage on shiled.

      Range Weapon Tweaks

      • []Range weapons are divided by this piority: WeaponDescriptionId(crafted weapon), WeaponClass(crafted weapon) and ItemUsage(non-crafted weapon).

        []Added configs to control range weapon release speed and reload speed.

        Release speed will affect the aiming speed. Reload speed will affect the weapon reload ammo speed.[]Added configs to control weapon thrust speed (draw speed), thrust damage and missile speed (projectile initial flight speed).

        []Make projectile shoot by range weapon that have penetrate shield flag being able to penetrate shield.

        []Apply penetrate shield flag to ammo if the range weapon has the flag.

        []Modified arrow, bolt and javelin air friction to lower the damage reduction by distance.

        []Modified vanilla stone stack amount.

        Melee Weapon Tweaks

        • []Melee weapons are divided by this piority WeaponDescriptionId, WeaponClass.

          []Added configs to control melee weapon swing speed and thrust speed.

          []Added configs to control swing damage, thrust damag and throwing damage.

          Crafting Piece

          • []Added configs to control piece damage factor, divided by piece tier and damage type.

            []Added configs relate to hidden piece damage factor which is used to crafted practice weapon.

            []Modified some vanilla blade pieces damage factor.

📊 Mod Details

Game
Mountandblade2bannerlord Mods
Author
whiteivory
Version
1.4.0.2
Downloads
60,211
Endorsements
563
Category
Gameplay
Created
4/21/2022
Updated
8/2/2026

🔧 How to Install Mountandblade2bannerlord Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Mountandblade2bannerlord →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Mountandblade2bannerlord commands, item IDs, and more.

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