Raise your Banner
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 14 Visuals and Graphics mods in this game by downloads
📋 About This Mod
This mod adds more banners to the battlefield.
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Update Log
V1. 0 ~ V2. 0
- Updated for to be compatible with troop mod.
- In the siege, change the defense to raise the flag too.
- Fix what wasn't set according to the level settings.
- Modify banner release even though minimum number is not correct.
V3. 0 ~ V3. 8
- Now can set the ratio for each formation.
- When troops hold banners by hands, now fixed that looked unnatural at a distance. (only works in e1. 6. 0, e1. 6. 2)
- When the troops put the banner on the back, The angle of the banner has been modified. (Now, it's not much different visually from when troops hold banners by hands.)
- When troops hold banners by hands, they do not lose their shields. (Even though they're gonna put the shield behind.)
- The minimum and maximum levels can now be set to have banners.
- If it is a hand-held option, it have improved the equipment exclusion algorithm.
- Now, an error with a shield but without a weapon has been fixed.
- Now the player-owned bandits have the player's flag.
- Now player's all troops raise banners. (bandits, merchants, mercenaries, etc.)
- Added the option to choose whether to allow banners for each attacker and defender during the siege.
- Moved the Config.xml file to the parent folder to make it easier to find.
- The banner problem in the custom siege battle has been fixed.
- Updated for compatibility with other mods.
- Added an option for the player.
- Added an option for companions.
- Added an option for formation sergents.
- When the equipment was lost, the problem of having only stones or only throw weapon was fixed.
- As level 1 farmers were added from e1. 6. 3 version, the minimum level default value was changed in Config.xml setting.
- Config manual that supports multiple languages has been added. (If want to add localization to this manual, translate it and send it to me.)
V4. 0 ~ V4. 6
- In Siege, cavarly and horsearchers also follow the settings of footman or infantryarcher.
- The number of banners in default setting has decreased.
- The FormationLeader option is now working properly. If a colleague or hero is the captain of the formation, they have a banner.
- If the captain is not determined, the most experienced soldier will be the captain. (When there are more than 5 people in the formation)
- If the player is a formation captain, other experienced soldiers will have banners instead of the player. (If you need a player, use the Player option)
- When they become the captains of the formation, they will be located in the center of the formation.
- If the formation captain of the ally or enemy falls, a notification will be displayed and the morale of the formation will decrease. (Beta function, can be turned off in config.xml. default is on)
- The FormationLeader option does not apply in siege.
- Solved the error that appears when changing the location.
- Fix the problem that the player was holding the banner.
- Added localization of notifications. (You can upload the localization mode separately, or you can translate 10 lines and post or send it to me. I thought about using Google Translator, but I don't know some language at all, maybe it can get weird.)
- I have improved the algorithm to specify which formation when the formationleader falls down.
- now can customize the decreasing figure of morale.
- When lose the formation captain, the lower the tier, the greater the morale reduction. And the higher the tier, the less affected it will be.
- The crashed at the start of the battle was fixed.
- I changed the code related to change the location.
- Solved the problem that was noticed as an infantry captain when the cavalry captain dismounts and fallen.
- Solved the problem that was noticed as the captain of the archer when the captain of the archer dismounts and fallen.
- Solved the problem of the creation of two cavalry enemy captains on both sides.
- The player-directly directed formation does not produce a captain involved in morale.
- When you are the formation captain, the morale effect also applies.
- I have increased the minimum number of people needed when a formation captain selected automatically. (10 infantry members, 7 cavalry members)
- I added a notification when a soldier is automatically assigned to the formation leader.
- The default value of the setting is slightly changed.
- When the formation captain is automatically determined, soldiers with shields have priority.
- Added a simple notification whe
📊 Mod Details
- Game
- Mountandblade2bannerlord Mods
- Author
- ShutUpMalfoy
- Version
- V16.1.7
- Downloads
- 808,836
- Endorsements
- 8,836
- Category
- Visuals and Graphics
- Created
- 8/24/2021
- Updated
- 6/11/2026
🔧 How to Install Mountandblade2bannerlord Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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