Shadowclaimer's Faction Restructure

⭐ — (0 endorsements) 📥 5 downloads 📌 v0.1.2 📅 9/1/2008
⚪ Last updated 2008

By Shadowclaimer · Modules

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/1/2008 📅 Created: 9/1/2008

🔍 Analysis

  • 🏆 #321 of 330 Modules mods in this game by downloads

📋 About This Mod

Note this is release version 0.1.2, this only includes the Nord changes for now, further releases will gradually add in the other factions, expect Swadians in the next day or two Faction Restructuring is a temporary name given to

Note this is release version 0. 1. 2, this only includes the Nord changes for now, further releases will gradually add in the other factions, expect Swadians in the next day or two Faction Restructuring is a temporary name given to this mod. This mod aims to recreate each factions identity to be more based on a realistic civilization, currently in the game each faction is slightly based on a real nation/group from the middle ages, using this as a basis I've recreated unit tech trees and eventually may even go as far as changing Lords/Cities to fit their new personality. Some factions have been changed to a specific nationality altogether different from the one they started with. Features

  • []Extended Tech Trees for all factions []Up to 10-12 possible troop types per faction []Specialty troops based on historical soldiers []Officer line of troops for each faction(These troops actually train lower end troops using the trainer skill and scripts)
Possible Features Later
  • []New Weaponry, Armor, and Horses to match new troops []Changes to Lords/Cities to match new faction-nationality relation
  • Far East and Middle East based factions
As I mentioned earlier each faction in Mount & Blade was based very loosely on a realistic civilization, as an attempt to give each civilization a little more flavor this mod aims to further enhance that and even change some entirely. Here is a listing of each civilization in this mod and its related real-world counterpart. (Note: Some of these are changed from their original Mount & Blade basing) Nords - Vikings and Scandinavia Swadian - Germany, Holy Roman Empire, and Eastern Europe Vaegir - England/France Rhodok - Italy Khergit - Mongolia Eventually I would like to create some new factions based on other real world civilizations/groups (Vatican/China/Byzantine), but that is way far down the line and I need to finish work on the current factions before I step into such. Here are the notes I have personally taken in Notepad in regards to the tech trees and what they will be when this mod is done and finished. Note 1: Officer/Trainer troops are not finished yet, I know the means to create them but they are coming last Note 2: Some branches go off 3+ times, I know this isn't possible, so if you see it it is either because the troop isn't finished or I'm still trying to "place" them in the tech tree. Note 3: I used spoiler tags to lower the wall of text that this post is becoming. Nords Renamed Nordic in some references, just sounds better imo Nordic (Viking, Infantry Melee) ----------------------------------------------------------------------------------------------------------- Recruit -> Footman -> Trained Footman -> Veteran -> Warrior -> Huscarl (Axe/Shield) -> Barbarian -> Berserker (H

📊 Mod Details

Game
Mountandblade Mods
Author
Shadowclaimer
Version
0.1.2
Downloads
5
Endorsements
0
Category
Modules
Created
9/1/2008
Updated
9/1/2008

🔧 How to Install Mount & Blade Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Mount & Blade →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Mount & Blade commands, item IDs, and more.

Keep browsing — more Mount & Blade mods await

📋 All Mount & Blade Mods 🏆 Top 25 📂 More Modules 👤 More by Shadowclaimer 🔎 Similar Mods 🌐 Best Modules (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods