Latrunculus .2

⭐ — (0 endorsements) 📥 14 downloads 📌 v0.2 📅 6/30/2008
⚪ Last updated 2008

By Cheomesh · Items, Graphics and Sound

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/30/2008 📅 Created: 6/30/2008

🔍 Analysis

  • 🏆 #247 of 355 Items, Graphics and Sound mods in this game by downloads

📋 About This Mod

Thank you for downloading Latrunculus (Lah-trun-kewl-us). Latrunculus is a Latin word meaning Mercenary, Robber, Highwayman, or Brigand. This mod is an attempt to add additional mercenary types into the game, ranging from the useful to the strange, to fill all sorts of play styles. On the whole, the mod would work better if some form of "squad" system allowing you to break up your party into predefined squads existed. Lacking that, however, I leave it to the player (you) to best decide how to make use of your higered goons. This release contains three new units, available just like any other mercenary unit in the native game. To install, simply back up the "troops" text file in your modules\native folder, and copy this into place. It should overwrite the original. Please keep in mind that none of these three have been fully tweaked (in terms of optimal skill layout), and the module system has just entered my hands two days ago. That being said, the following new guys are in game: Mercenary Macemen These lightly armored level 20 troops are skilled with athletics and are quick movers on the battlefield. Wearing only different forms of gambesons, they are not weighed down but lose defense. They carry small round shields to ward off missiles and to protect them in the melee they seek to join. They are armed with a variety of clubs and maces, using both piercing and blunt damage. Mercenary Light Swordsmen These lightly armored level 20 troops are skilled with athletics and are quick movers on the battlefield. Only wearing leather armor, they are not weighed down and have better defense than the macemen. They carry small round shields in greater variety than the macemen. They have access to several different one handed swords. In addition to their swordsmanship (which may be improved on later), they bring either throwing knives or daggers to the conflict. Since no other unit used them in the game, I figured this would be an interesting piece of side equipment, and would give them some ability to soften up the enemy a bit before the melee if told to hold. Note that the throwing weapons will likely be removed before final version is released, and the role replaced with a dedicated throwing troop for hire. Mercenary Longbowmen These lightly armored level 15 troops are skilled with the longbow. The only missile troops for hire in game are forms of crossbowmen, which make sense in that it is simple to train with, but not everyone likes the short range and long reload time of the weapon. I have created these (not yet optimized) troops to fill the role of skilled archer. Their default skill hovers at 100, which is probably too high for level 15 troops, so I may set it back to 75 and assign them an archery skill specifically. They carry a sword as a backup weapon, but own no shields. To compare, a mercenary crossbowman is a level 9 unit. Mercenary Mounted Crossbowmen First suggested as a serious unit for the Rhodocks,

📊 Mod Details

Game
Mountandblade Mods
Author
Cheomesh
Version
0.2
Downloads
14
Endorsements
0
Category
Items, Graphics and Sound
Created
6/30/2008
Updated
6/30/2008

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