Calradia at War

⭐ — (10 endorsements) 📥 190 downloads 📌 v1.6 📅 11/12/2008
⚪ Last updated 2009

By Sir Grigor · Modules

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/29/2009 📅 Created: 11/12/2008

🔍 Analysis

  • 🏆 #97 of 330 Modules mods in this game by downloads

📋 About This Mod

About Calradia at War ------------------------------------- Calradia at War is my attempt at 'the completion' of Mount & Blade Native. It will add a lot of functionality and allow for the completion of new quests for the Neutral Zendar

About Calradia at War ------------------------------------- Calradia at War is my attempt at 'the completion' of Mount & Blade Native. It will add a lot of functionality and allow for the completion of new quests for the Neutral Zendar faction. My main goal is to add variety and make the game more exciting. Features

  • []New companions[]New troops[]New horses, weapons, armour[]New quests[]New locations[]Custom settlements
File Historyv1. 6. 0 - Nov 29, 2009 Wicked Shot's v0. 675 Custom Settlement Code - fully integrated with regular system Highlander's Base Kingdom Management Code kt0 + jik + keedo's Kingdom Management Reports hessu's Castle/Town Troop Recruiter Jebadiah Q's Companion Overview Martin F's Dueling Lord's and Companions Village Mills give bonus 1xweek instead of just once Geoffry's Ashes Party Patrols - Have to earn it in Zendar quests Tempered's Camp Entrenchment Kit- have to earn in Zendar quests Cd Vader's moveable watchtowers - have to earn in Zendar quests OSP Cloaks and Helms - people wanted more helms Nick Altman's Siege Pack - Castle Improvements Village pallisades can now be built that make village harder to loot Village watchtowers provide less protection but launch protectors Village elders can now retire your troops there, thus garrisoning town Village schools give bonuses every week, not just once a month CaW troops/armour/weapons/quests/companions from previous versions Chel's Combat abilities - not fully integrated yet. in future versions have to earn them Cd Vader's Item skill bonuses - ie. See Zendar Sword/Armour Access town/village guildmaster/elder from menu - many asked for it Incomplete - two of four planned minor factions - only first armies - Sing/Caliphate - should be relatively challenging, let me know Probably other stuff I did not write down File Historyv1. 5. 8 - Jan 10, 2009 (Bugfixes Mostly) - Switched custom settlement scenes to newer, nicer looking ones. Still using v5. 0. - Oath renewal message no longer shows up. - Merge parties. Now merged parties automatically unmerge after a week. - Mercenary parties actually follow orders now making them useful. - Troop auto-dismount bug fixed. They should never dismount unless you tell them too. Also goes for enemies, if small % mounted, should stay mounted. - Khergit barbed lance now usable on foot. - Zendar farmers and desparate peasants now can be added to settlements. Might get rid of it, since it makes settlements grow very fast. - 'I kill travellers' dialog fix. - A few other minor fixes and tweaks. v1. 5. 7 - Jan 4, 2009 - Fixed bandit lair bandits freezing text bug - Made spies quest only need 3 s

📊 Mod Details

Game
Mountandblade Mods
Author
Sir Grigor
Version
1.6
Downloads
190
Endorsements
10
Category
Modules
Created
11/12/2008
Updated
11/29/2009

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