Arena Expansion Mod v1.5.2

⭐ — (6 endorsements) 📥 60 downloads 📌 v1.5.2 📅 12/19/2005
⚪ Last updated 2006

By Janus · Gameplay Mechanics

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/22/2006 📅 Created: 12/19/2005

🔍 Analysis

  • 🏆 #46 of 88 Gameplay Mechanics mods in this game by downloads

📋 About This Mod

This mod focuses on expanding your arena options in Mount&Blade. It adds new arenas, new match-types (including 4-team vs and jousting), increased betting based on level, new combatants, crowd noises, tracking of wins/losses/win %, and more. Source scripts are included. See the readme_arena.txt file for more details. File HistoryTue, Feb-21-2006 v1. 5. 2: -Now cheering differentiates between friend and foe. When enemy team members are KOed there is a cheer, but when the player's teammates are KOed it gives the "awww" sound (louder "awww" if the player is KOed) -Joke NPC hero "Michael" added: weak in general but runs fast, and can handle a pole like none other -Source files updated in "source_v1. 5. 2_mb. 731.zip" Mon, Feb-20-2006 v1. 5. 1: -New crowd noises in every match. Crowd shouting at start of match, cheers when someone is KOed other than the player, an "awww" sound when the player is KOed, and a longer louder cheer when the player wins a match. -Reworked the jousting match to split it into two (one mission template for each round) and cleaned up it's code some more. Some of these changes seem to have fixed the "Player not placed on scene" crash. -Jousting armor weakened slightly to make melee round less of a hassle if you lose the first round -I converted the arena team textures down to remove alpha; saves on file size of mod with little difference to quality (since little metal is in arena team armor/shields) -Source files updated in "source_v1. 5. 1_mb. 731.zip" Sun, Feb-19-2006 v1. 5: -Invisible team armor/shields should hopefully be fixed now, let me know if it's not -Team shields boosted from 200 to 300 to last longer -Rewards to Marnid and Borcha after battles reduced by 1/4 (to 3X instead of 4X) -4 team matches have one less horse per team (pear mace+shield on foot now) to improve scene performance -Lance used in joust doesn't do quite as much damage now, thus lower polearms proficiency gains from joust -Scene terrain codes had to be updated to look right for . 731, so scenes were rearranged to fit the new terrain -Jousting melee round didn't properly weaken one weapon loadout; fixed -Jousting scene is duplicated to a second copy for the melee round as a test to try and fix the "player not placed on scene" crash -Source files updated in "source_v1. 5_mb. 731.zip" Thu, Jan-19-2006 v1. 4. 5: -Joust now includes a second melee round on foot, where competitors who were unhorsed are weakened -Weapon can be chosen for the second round of the joust -Joust scene improved a bit in various small places -4-team arena scene now has grate blocked off by wood to ensure nobody can get out -BRFs and textures redone to take less space and be more compatible with combining into other mods -heavily commented source files updated in "source_v1. 4. 5_mb. 711.zip" Sun, Dec-18-2005 v1. 4. 1: -jousting arena scene decorated

📊 Mod Details

Game
Mountandblade Mods
Author
Janus
Version
1.5.2
Downloads
60
Endorsements
6
Category
Gameplay Mechanics
Created
12/19/2005
Updated
2/22/2006

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