XAS Magicka Tweaks
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #37 of 41 Magic mods in this game by downloads
📋 About This Mod
XAS Magicka Tweaks v1. 1b
by Xandhoniox
Compatibility
This mod works best with OpenMW.
This mod only requires the original Morrowind ESM to run.
It does, however, still work with either or both expansions (Tribunal / Bloodmoon).
Incompatibilites
For OpenMW Users:
This mod is technically compatible with everything (including other mods of a similar nature), but works best without other mods that enable magicka regeneration, or which change the way max magicka is calculated. Using these types of mods with "XAS Magicka Tweaks v1. 0b" will cause the game to become unbalanced. There shouldn't be any other issues (that I'm aware of).
For Users of Morrowind's Default Engine:
This mod may not work correctly when loaded alongside other script-heavy mods. Form what I can tell, the script that handles the magicka regen may not run as often as it's supposed to, if it even runs at all. I have no idea how to fix this issue, other than to try the "startscript xas_mana_start" console command. That's the best I can do. If it doesn't work for you, I'm sorry. Try Fair Magicka Regen v2B by Smoke. It's not quite the same, but it works.
Description
This mod features simple changes to make magic a viable option in Morrowind, allowing characters to cast spells more often. This includes magicka regeneration and maximum magicka boosts, both based on intelligence and willpower. The magicka regeneration is an altered and simplified version of Fair Magicka Regen v2B by Smoke. It uses a fraction of the character's intelligence (0. 5%) and willpower (2. 5%) to calculate how much magicka to regenerate per second (minimum regen of 0. 1125 per second for level 1 Redguards playing non-magic classes; maximum regen of 1. 25 per second for characters with maxed intelligence and willpower).
This should be slow, but fair and balanced. If requested, I may make a version where these values are configurable.
Included is a spell called "Vow of Silence" that silences the character (makes him or her unable to cast spells) for 30 seconds while doubling the character's magicka regen. It is intended to be used outside of combat. It is now scripted for easy use by characters with "Resist Magic" abilities and/or effects.
The second change this mod makes is to the maximum magicka pool. This change uses a script to add up the character's intelligence, willpower, and level, and then determines the bonus based on those factors.
Big Bonus Version:
The minimum boost (10%) requires these three stats to total at least 70 (making Redguards the only characters with no initial boost, starting the game with 30 magicka), and the fortification increases by 10% for every 10 points after that. There are twenty levels total, with the final boost (20
XAS Magicka Tweaks is a small Morrowind mod that makes magic more viable by adding magicka regeneration and maximum magicka boosts, both scaling with Intelligence and Willpower. With 41 endorsements and last updated in 2018, it's a simple, lightweight option for players who want to cast more spells without overhauling the game.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Makes magic actually usable without grinding or chugging potions.
- Scales with your stats, so it rewards investing in Intelligence and Willpower.
- Lightweight and focused—no bloat, just the tweaks you need.
⚠️ Cons
- Only 41 endorsements, so it's a niche pick—might not be battle-tested by the community.
- Last updated in 2018—could have compatibility issues with newer mod setups or Morrowind patches.
- No documentation on how it interacts with other magic overhauls, so you're on your own if you stack mods.
For Morrowind players who want to play a pure mage without the vanilla tedium of resting after every fight. If you're tired of running out of magicka after two spells and want a simple fix that scales with your stats, this is for you. Skip if you prefer hardcore survival mechanics or want a full magic overhaul—this is just a tweak.
💡 Beginner Tips
- Since this mod changes magicka based on Intelligence and Willpower, make sure to invest in those stats early to see the full benefit.
- If you're using a mod manager like Wrye Mash or Mod Organizer 2, just drop the mod in and activate it—no load order wizardry needed.
- Test with a new character to see the magicka regen in action; it might feel different if you're used to vanilla.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Apellonyx
- Version
- 1.1b
- Downloads
- 925
- Endorsements
- 41
- Category
- Magic
- Created
- 3/19/2018
- Updated
- 3/23/2018
🔧 How to Install Morrowind Mods
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