Wayfarer's Atlas (OpenMW)
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 103 User Interface mods in this game by downloads
📋 About This Mod
Features:
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[]Backwards compatible with Map and Compass for MWSE
[
]Double-click on the map to bring up the note prompt[]Click and hold notes to drag them. Press Confirm to save
[]Configurable keybind to bring up a large view of the map, anytime, even when in another menu. Handy for writing map notes from dialogue
[]Configure which installed maps should be visible, or what their names should be, via the in-game menu settings
[]Localization ready
If you want a greater challenge by disabling the vanilla compass, here's how to do that with this mod:
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[]Make sure Wayfarer's Atlas is currently set not to disable the vanilla map.
[
]Go into the inventory. See the vanilla map and pin it (click on the button at the very right of the top of the window).[]The minimap found on the HUD should now be disabled, but because the vanilla map is now pinned, it replaces it on the HUD.
[]Go into Wayfarer's Atlas settings to now disable the vanilla map.
[]Either type "reloadlua" into the console and press enter, or restart the game.
[]Both the vanilla map and the minimap on the HUD should now be disabled. Have fun getting lost!
Adding new maps:
To create a new map pack, you currently have to write one for Map and Compass. Therefore, instructions for creating Map and Compass map packs applies to this mod as well.
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[]Place map packs under Data Files/MWSE/mods/Map and Compass.
[
]All map packs are a folder with a maps.lua file. Check out the included "Example Map Pack" for a template to adapt.[]Map image must either be DDS or TGA.
[]Map image width and height must be powers of 2 (256x512, 2048x1024, etc). Since few maps perfectly fit this, you need to round up to the nearest power of 2 and fill the remaining space with total transparency.
This is easy in Paint. NET: Image -> Canvas Size -> Set width and height to nearest power of 2. This will fill the remaining space with transparency and align the real image to the top left. Save.[]Link up your map image(s) in the maps.lua file in your map pack. Set the real width and height of the image before padding with transparency.
Recommended mods:
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[]The original Map and Compass, as this contains some useful map packs.
[]Map Replacements for Maps and Compass Wagner Style - Brujoloco Edition, to make some built-in Map and Compass map packs look more weathered and realistic. Highly recommended.
[]The Gridmap Pack for Map and Compass - Brujoloco Edition, for more map variety that also covers Tamriel Rebuilt areas and provinces.
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[]The original Map and Compass, as this contains some useful map packs.
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[]Place map packs under Data Files/MWSE/mods/Map and Compass.
Wayfarer's Atlas is a UI mod for OpenMW that replaces the default map with real maps, adds a visual quest journal, and lets you mark areas of interest. It encourages navigation by sight and getting lost for immersion. With 33 endorsements and 833 downloads, it's a niche but appreciated addition for players seeking a more challenging and immersive experience.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Turns the map into a real-world navigation challenge—perfect for immersion junkies.
- Visual quest journal adds a personal touch to tracking your adventures.
- Active development (last updated Jan 2026) shows the author is still supporting it.
⚠️ Cons
- Low endorsement count (33) means it's not widely tested—expect potential rough edges.
- Real maps might be confusing if you're used to the vanilla minimap—getting lost is the point, but it's not for everyone.
For OpenMW players who crave deep immersion and don't mind ditching the convenience of a GPS-style map. If you enjoy roleplaying as an explorer who reads landmarks and keeps a personal journal, this is your mod. Skip it if you prefer fast travel and always knowing exactly where you are.
💡 Beginner Tips
- Make sure you're running OpenMW, not the original Morrowind engine—this mod won't work on vanilla.
- Start a new playthrough to fully appreciate the journal and map mechanics without old saves cluttering things.
- Use the mark feature to tag important locations like dungeons or quest givers—it'll save you from wandering too far off track.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Cielunar
- Version
- 0.1.0
- Downloads
- 833
- Endorsements
- 33
- Category
- User Interface
- Created
- 1/16/2026
- Updated
- 1/21/2026
🔧 How to Install Morrowind Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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