Vurt's BC Trees v09 - Silt Strider Collision fix
⚪ Last updated 2019⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #43 of 47 Bug Fixes mods in this game by downloads
📋 About This Mod
This just removes a big tree near the coast, near Seyda Neen lighthouse, where occasionally the Silt Strider collides when I use this cool pluginless version of Vurt mod, breaking my damn't immersion during the scenic travel.
Remember to perform again Distant Land setup or his ghost will continue to hunt you... yeah from the distance.
A tiny bug fix mod for Morrowind that removes a tree near Seyda Neen lighthouse to prevent Silt Strider collisions. With 23 endorsements and last updated in 2019, it's a niche fix for players bothered by this specific immersion-breaking issue.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solves a specific immersion-breaking collision
- Lightweight and focused fix
- Simple to install
⚠️ Cons
- Very niche – only affects one tree location
- Low endorsement count (23) suggests limited community testing
- Last updated in 2019 – may not be compatible with latest Morrowind patches
For Morrowind players who frequently use the Silt Strider near Seyda Neen and get annoyed by the collision. Skip if you don't care about that specific immersion break or want broader visual overhauls.
💡 Beginner Tips
- Place the mod files directly into your Morrowind Data Files folder.
- Ensure the mod is enabled in your launcher or mod manager.
- If using a mod manager, check for conflicts with other tree mods.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- multiple
- Version
- 1.0
- Downloads
- 394
- Endorsements
- 23
- Category
- Bug Fixes
- Created
- 1/14/2019
- Updated
- 1/14/2019
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
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