The Tall House of Balmora
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 5.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #10 of 131 Buildings mods in this game by downloads
📋 About This Mod
The Tall House of Balmora by somesz -------------------------------------------------------- Introduction: This MOD adds a home to your character. You can find this house near Balmora if you take the road to the Moonmoth Legion fort, after the double bridge. It lies on the top of the mountain. You can go to the top across a cave. Features: The Tall House has a main tower building which has four floors. - The first floor is a training room where you can practice your fightning skills againts real practice dummies. (Yes, I have used Bud_Lyte_kNight\'s levele animated practice dummies MOD resource to bring reality in the dummies.) - The second floor is the Exhibition Hall, where you can place your rare or favourite items in glass displaycases. (I \'ve used dongle displaycases MOD resource pack) - The third floor is the library. It could be really cool, if you are using a bookrate MOD. ;-) At this floor you have a balcony. - The top floor is the private chamber. The other building of The Tall House has two floors and one attic. Nothing special just some guest rooms on the second floor and the dinner place on the main floor. The MOD add some NPC to your house. They are not companionable. Install: Open the . RAR file, there you will find a \"The Tower\" directory. Open this directory and there you will find the \"Data Files\" directory. Copy every file to your \"Morrowind/Data Files\" directory. It has meshes and textures. Requirements: Just the main game, Morrowind. Tribunal, Bloodmoon not required. Credits: Resources - Bud_Lyte_kNight\'s levele animated practice dummies, dongle displaycases Design and modding by me (somesz) :-) PS: Sorry for my english, that\'s not my motherlanguage, I am hungarian!
Adds a player home near Balmora, accessible via a cave path to the top. A simple, compact mod from 2008 with modest community support (41 endorsements). For Morrowind players seeking a basic, lore-friendly residence without complex features.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Classic Morrowind vibe—fits right in with the vanilla landscape.
- Small but dedicated following (41 endorsements) from players who appreciate simple housing.
- No complex dependencies or scripts—just drop it in and go.
⚠️ Cons
- Last updated in 2008—may have compatibility issues with modern Morrowind setups or mods.
- No screenshots or detailed description, so you're flying blind on what the interior looks like.
- Only one home with no extra features like storage containers or NPCs—pure basics.
For Morrowind players who want a simple, lore-friendly player home near Balmora without any bells and whistles. Skip if you're looking for a fully furnished house with quests or custom assets—this is as barebones as it gets.
💡 Beginner Tips
- Make sure to place the .esp file in your Morrowind Data Files folder and activate it in the launcher.
- If you're using a mod manager like Wrye Mash or Mod Organizer 2, add it through that to keep your load order clean.
- The house is near Balmora—look for the cave entrance after the double bridge on the road to Moonmoth Fort.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- somesz
- Version
- 1.0
- Downloads
- 802
- Endorsements
- 41
- Category
- Buildings
- Created
- 12/21/2007
- Updated
- 1/8/2008
🔧 How to Install Morrowind Mods
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