The Great Tribe of the Bear
⚪ Last updated 2013⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 6.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #72 of 170 Quests and Adventures mods in this game by downloads
📋 About This Mod
=========================Table of Contents============================= 1. Summary 2. Installation 3. playing the Plugin 4. Credits 5. contact and usage NOTE: This version is now the same version that is available at Wolflore and PES. You do NOT need to go to either of those websites to get the latest version. ====1) Summary==== -350 Lines of Dialogue -New Creatures -Dragons to slay! -22 New NPC\'s -Over 30 scripts! -New Weapons! If any of that interests you, then continue reading. If not, then don\'t. This mod add\'s a Tribe of Barbarians to Solsthiem, along the end of the river NW of Fort Frostmoth. Throughout your time with this tribe, you will meet Kings, escost princesses, slay ice Giants, forge weapons, hunt dragons, and much more. Straight Content List: #Quest:6 Interlocking Main Quest that build and revolve around each other. No useless content. 2-3 Additional Quest after Main Quest completion, done with your companion. Companion: Fully Functional Companion. With 100\'s of lines of dialogue, various dialogues for different cities, Random100 factors, and much more. Those additional quest are gained here VIA Random100, so you may get it right after completing the quest, or never. Weapons: You will be asked to help forge a wepaon; claymore, battleaxe, warhammer. Highly detailed weapons ported from Oblivion. Sentinent Sword: You will eventually, possibly, get a sword with the ability to talk to you based on the Random100 Variable. Dragon: You will be able to hunt and slay a dragon in it\'s own cave, and pillage it\'s skin and horns. Buildings: The meadhall will become your new home, filled with mead, bread, and meat. And much, much, more! ====2) Installation==== Simply drag and drop all files into your DataFiles directory, and select the mod in the launcher. ====3) Playing the Plugin==== To begin, goto the Meadhall NW of Fort Frostmoth and speak with the King. ====4) Credits==== These are located in the file named \"Credits Only\". This was done because of their length, making reading the hard. Please go take a look! Also, Please note that if I did not credit someone, and it is new objects, than I made it myself. However, I would like to thank DARoot for testing the mod for me. Thanks bud. ====5) Contact and Usage==== Feel free to contact me and tell me how much you hate or love this mod. Contact me at: Email: slaaneshthecorruptor@gmail.com Bethesda Forum: Slaanesh The Corruptor GHF: Slaanesh WOlflore: Slaanesh My website: http://slaaneshsmorr....com/index.html Usage: Feel free to use anything I\'ve made. Just please give me credit where it\'s due. As for content made by other authors, I ask that you don\'t take it from this mod, as I didn\'t make it. Please download it from their mods.
Adds a tribe of barbarians to Solstheim, northwest of Fort Frostmoth, featuring a questline involving kings, princesses, Ice Giants, dragon hunting, and weapon forging. A classic quest mod from 2013 with 119 endorsements, offering a substantial adventure for Skyrim players exploring Solstheim.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid endorsement count (119) for a quest mod from 2013, showing it has a dedicated following.
- Offers a full questline with varied objectives—escort missions, giant slaying, and dragon hunting—so it's not just a one-note fetch quest.
- Set in Solstheim, which is a fan-favorite location, and the barbarian tribe theme fits the island's rugged vibe.
⚠️ Cons
- Last updated in January 2013—over a decade old, so it may have compatibility issues with newer Skyrim versions or DLC patches.
- With only 119 endorsements, it's a niche mod—don't expect polished voice acting or cutting-edge scripting; it's likely a labor of love from the early modding days.
For Skyrim players who love Solstheim and want a new faction to interact with, especially if you enjoy classic quest mods with a barbarian theme. If you're a completionist looking for more content in the Dragonborn DLC area, this could be a fun addition. Skip if you require modern polish or voiced dialogue—this is an older mod with a more traditional feel.
💡 Beginner Tips
- Since this mod is from 2013, make sure your Skyrim is updated to a version that supports older mods, and consider using a mod manager like Vortex or MO2 to avoid conflicts.
- If you're playing with the Dragonborn DLC, check if the mod's location (northwest of Fort Frostmoth) conflicts with any other mods that alter Solstheim—load order might matter.
- Back up your save before starting the questline, as old mods can sometimes have scripting hiccups that affect quest progression.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Slaanesh The Corruptor
- Version
- v1.21
- Downloads
- 1,985
- Endorsements
- 119
- Category
- Quests and Adventures
- Created
- 4/27/2012
- Updated
- 1/28/2013
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.
Keep browsing — more Morrowind mods await