Take That -- Parrying Dodging Blocking and Spellbatting

⭐ — (27 endorsements) 📥 2,424 downloads 📌 v1.5 📅 5/16/2025
🟠 Updated over a year ago

By Storm Atronach · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/7/2025 📅 Created: 5/16/2025
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #102 of 402 Gameplay mods in this game by downloads

📋 About This Mod

A Modern Combat Mod for Morrowind by Storm Atronach

Take That! is a timing-based melee combat overhaul for The Elder Scrolls III: Morrowind, introducing reactive mechanics like blocking, parrying, dodging, and spell batting. Designed for players who want a more engaging and skillful combat experience, each feature rewards precision, awareness, and smart character builds.

Update! A new parry system has been implemented. Due to the lightning fast attack animations in Morrowind, timing parries was extremely dificult. Now, a little bit of time wizardry is applied - when the enemy starts their attack, if you have your weapon fully charged, a subtle and brief slowdown effect will be applied - just enough to allow for parries without breaking the flow of combat.

 1. Blocking

- Block Window: Press your chosen hotkey to enter a brief block window (default: 1s, key: b).

- Cooldown: Blocking has a configurable cooldown (default: 3s).

A - Sword & Board: Block with a shield and one-handed weapon. The leveling mechanics are:

- Damage reduction: starts at 50%, and scales with half your block skill. At Master (100), damage when sucessfully blocking is reduced to 0.

- Novice (0-24), a sucessful block will briefly stun the opponent.

- Apprentice (25-49), a sucessful block will also reduce their speed by 25% for 2 seconds

- Journeyman (50-74), the opponent is slowed by 50%

- Expert (75-99), the opponent speed is reduced by 75%

- Master (100), the opponnent is stopped for 2 seconds.

- Progression Each successful block gives block skill xp.

B - Weapon: Block with a two-handed weapon or one-handed weapon without a shield (or while dual wielding weapons if you are using Double Chim).

- Damage reduction: Starts at 20% and scales with 0. 6*your weapon skill. At Master level, damage is reduced by 80% when blocking with a weapon.

- Perks: Same as sword and boad.

- Progression: Each successful block will increase your weapon skill.

- Alternative mode: If you activate it in the MCM, your block skill will contribute to the damage reduction. Each successful block will raise your block skill instead.

C - Unarmed (Kung Fu): Block with empty hands (and no shield!).

- Damage reduction: No damage reduction at novice and apprentice, jumps to 50% at journeyman, 75% at expert and at Master level, damage is reduced to 0.

- Novice and apprentice: Brief stun

- Journeyman: Enemy is knocked down and speed reduced by 25% for 2 seconds

- Expert: Nerve attack! enemy is knocked down and paralyzed for 5 seconds

- Master: Death touch

🤖 AI-enhanced — based on mod data

Take That! overhauls Morrowind's melee combat with timing-based blocking, parrying, dodging, and spell batting. It rewards skill and build, making combat more dynamic. A niche mod with 27 endorsements, last updated September 2025.

✨ Key Features

Adds timing-based blocking mechanics to melee combat.
Introduces parrying for skilled players.
Adds dodging to avoid attacks.
Includes spell batting to deflect spells.
Rewards character build and timing.

📊 Pros & Cons

✅ Pros

  • Fresh take on Morrowind's dated combat—timing mechanics add depth.
  • Small but dedicated following (27 endorsements) suggests it works for those who try it.
  • Last updated September 2025, so it's actively maintained.

⚠️ Cons

  • Low endorsement count (27) means it's not widely tested—expect rough edges.
  • Combat overhauls can conflict with other mods—check compatibility before adding.
🎯 Is This For You?
For Morrowind veterans who want more engaging melee combat without overhauling the whole game. If you're tired of stat-check combat and want skill-based timing, this is for you. Skip if you prefer simple combat or use other combat mods that might clash.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Back up your Morrowind Data Files folder before installing any combat mod.
  • Test the mod in a fresh save to see how the timing mechanics feel before committing.
  • Check the mod's comments section on Nexus for user-reported compatibility issues.

📊 Mod Details

Game
Morrowind Mods
Author
Storm Atronach
Version
1.5
Downloads
2,424
Endorsements
27
Category
Gameplay
Created
5/16/2025
Updated
9/7/2025

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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