Swappable Texture Signposts
⚪ Last updated 2019⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 7.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #92 of 342 Models and Textures mods in this game by downloads
📋 About This Mod
Stuporstar's Swappable Texture Signposts
Designed to be the most moddable signpost replacer, these meshes utilize detail and decal textures so different wood, details, and text can be applied with a simple texture swap.
The metal-edged versions are considered Imperial, so their default text is in English, while the Dunmer signs are in Daedric. All Daedric or All English options are available in optional folders.
InstallationChoose your Signposts
1a Simple Signs
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[]Match the original fenceposts, which use the wood_brown_posts texture, and have no detail maps.
[
]The wood base texture is meant to match upscaled vanilla textures, based on Tx_wood_brown_posts_02.dds for sign_base_01.dds and tx_metal_strip_02.dds for sign_strip.dds.[]ST_Signposts_Simple.esp alters no cells, just the signpost activators.
1b Environmental Signs
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[]Has regional variety similarly to Signy Signposts, with ash, dirt (regular), and muck detail maps. It also has posts to match.
[]ST_Signposts_Environs.esp is a straight-up ID swap of Signy Signposts, cleaned up so it no longer alters original fenceposts.
2a All Daedric Text
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[]Converts all signposts to daedric.
2b All English Text
- []Converts all signposts to English.
3 Tyddy Style Simple Signs
- []Simple Signs only, since Environmental signs have their own matching posts.
- Use Tyddy's Tx_wood_brown_posts_02.dds and my own metal strip texture.
Resources (separate download)
Includes original psds and daedric font. The English text uses the font Ondine Regular, which was also used in Signy Signposts. I can't include it for licensing reasons, but a search for it should turn up any available downloads online.
Textures have been sized down from 2048 to 1024 wide before being saved as .dds, which some people may still find overkill but it's easier to downscale than upscale. They all have mipmaps, so performance should be fine unless you're on a toaster.
A detail texture is applied to the regular environmental sign version because the base wood has to be desaturated to work with the ash version. It's easier to make a base texture more colorful with a detail texture than less. If replacing it with your own textures, tweak the base for the ash version first.
A Tamriel Rebuilt Add-on is forthcoming sometime after Modathon.
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[]Converts all signposts to daedric.
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[]Has regional variety similarly to Signy Signposts, with ash, dirt (regular), and muck detail maps. It also has posts to match.
Swappable Texture Signposts by Stuporstar is a Skyrim mod that replaces signpost meshes with highly moddable versions using detail and decal textures. It includes regular and environmental signposts in Daedric style, allowing easy texture swaps. With 169 endorsements and 2,252 downloads, it's a niche but appreciated cosmetic mod for modders and players.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Texture-swap design makes it a modder's dream for customizing signposts without new meshes.
- Community-approved with 169 endorsements and over 2,200 downloads.
- Covers both regular and environmental signposts, giving broader visual consistency.
⚠️ Cons
- Last updated in 2019 — may not be compatible with the latest Skyrim version or other mods.
- Only includes Daedric style, so it won't fit every playthrough's aesthetic.
- No screenshots or detailed install instructions in the description, so you're flying blind until you test it.
For Skyrim modders who love tinkering with textures and want a flexible signpost replacer to build upon. Also for players who want a Daedric-themed overhaul of signposts. Skip if you prefer vanilla-style signs or want a plug-and-play visual upgrade without customization.
💡 Beginner Tips
- Since it's a texture-swap mod, use a mod manager like Vortex or MO2 to easily overwrite and test different textures.
- Check if the mod requires a specific load order — place it after other signpost mods to ensure its meshes take priority.
- If you're not seeing changes, make sure you're not using a mod that replaces signpost meshes entirely, as that could conflict.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Stuporstar
- Version
- 1.0
- Downloads
- 2,252
- Endorsements
- 169
- Category
- Models and Textures
- Created
- 5/24/2019
- Updated
- 5/24/2019
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