Spell of Spellmaking

⭐ — (53 endorsements) 📥 1,600 downloads 📌 v1.0 📅 1/30/2017
⚪ Last updated 2017

By nerevar009 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/30/2017 📅 Created: 1/30/2017
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #205 of 402 Gameplay mods in this game by downloads

📋 About This Mod

This mod allows you to make spells yourself using a spell, Trance of Spellmaking, instead of paying an NPC to do it for you. You can buy the spell at any Mages Guild and from some Telvanni and a few other mages. Creating a spell costs magicka instead of gold, and has a chance of success based on your magic skills, Intelligence, Luck and fatigue. The text in the Spellmaking window changes to make sense when making spells yourself, e.g. the Price label says Magicka instead, the Buy button becomes a Create button, etc. Creating a spell gives you skill experience in the spell's school of magic. The price of NPC spellmaking is double the price of buying an equivalent vanilla spell instead of 70% as in vanilla.

Requires Tribunal and Merzasphor's MWSE Update, which is newer than the one included in MGE XE. If using MGE XE, disable its version of MWSE in its settings.

This mod is based on my Tome of Spellmaking Improved mod, which is based on ManaUser's Tome of Spellmaking. Check out more of ManaUser's mods here.

If switching from Tome of Spellmaking Improved, remove the book from your inventory before disabling the mod or there could be encumberance errors.

There are two versions of this mod, one with the blind effect and one without it.

🤖 AI-enhanced — based on mod data

Spell of Spellmaking lets you craft your own spells directly via a spell, bypassing NPC services. A niche Morrowind mod with 53 endorsements and 1,600 downloads, last updated in 2017. For players who want self-sufficient spell crafting without relying on mages guilds.

✨ Key Features

Create spells yourself using a spell instead of paying an NPC.
Integrates spellmaking into gameplay as a spell-based mechanic.

📊 Pros & Cons

✅ Pros

  • Tiny but dedicated following (53 endorsements) — the kind of mod you find through word of mouth.
  • 1,600 downloads show it's been tried by a decent chunk of the community.
  • Removes the need to track down a spellmaker NPC — great for solo playthroughs.

⚠️ Cons

  • Last updated in 2017 — might have compatibility issues with newer Morrowind mod setups or engine patches.
🎯 Is This For You?
For Morrowind players who want to skip the middleman and craft spells on the go. If you're a purist who enjoys the roleplay of visiting a spellmaker, this might not be for you. But if you're a self-sufficient mage who hates fast-traveling to the nearest guild, give it a shot.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's a spell-based mod, make sure you have enough Magicka to cast the spellmaking spell — otherwise you'll be stuck.
  • If you're using a mod manager like Wrye Mash or MO2, just drop the mod in and activate it; no special load order needed.
  • Test the spell on a cheap spell first to see how the interface works before crafting something expensive.

📊 Mod Details

Game
Morrowind Mods
Author
nerevar009
Version
1.0
Downloads
1,600
Endorsements
53
Category
Gameplay
Created
1/30/2017
Updated
1/30/2017

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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