Proportional Magicka Regeneration

⭐ — (46 endorsements) 📥 794 downloads 📌 v1.2 📅 12/7/2023
⚪ Last updated 2024

By herbert100 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/15/2024 📅 Created: 12/7/2023
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #35 of 411 Gameplay mods in this game by downloads

📋 About This Mod

How is this mod different from the others?

Most of the other mods calculate the amount of magicka you regenerate independently from your maximum magicka. I found that this could make the percentage of magicka regenerated vary quite a bit as your maximum magicka changes. I also wanted intelligence and willpower to play different roles in magicka regeneration, and wanted there to be some options for Atronachs. So, I made this mod.

Also, this mod works as a framework for making your own proportional magicka regeneration mod. If you like the concept of proportional magicka regeneration, but don't like the provided formulas, you can make your own formula with just a few lines of code. More detailed instructions at the end of the description.

How regeneration works

The total amount of magicka regenerated each second depends on your current intelligence (indirectly) and your current willpower (directly). The same formula applies to both the player and NPCs (but it is possible to set different multipliers for the player or for NPCs).

Willpower: determines the percentage of maximum magicka being regenerated.

Intelligence: influences magicka regeneration by raising maximum magicka.

This has the effect of making magicka regeneration feel pretty consistent throughout a playthrough, and it also makes the impact of

willpower much more noticeable.

Willpower does not linearly affect magicka regeneration (so doubling your willpower will not double the amount of magicka you regenerate). This is so that getting to obscenely high values of willpower won't give you infinite magicka. I made three different curves that you can choose between, and you can view them either in the mod picture, or on Desmos. You can choose between these different curves in the MCM menu. The x-axis denotes current willpower, and the y-axis denotes the percentage of maximum magicka being regenerated.

Atronach Regeneration

You can configure how Atronachs regenerate magicka with this mod. There are three main settings here:

  • []A flat multiplier on magicka regeneration for Atronachs. (Setting this to 0 will disable regeneration for Atronachs).

    []Whether Atronachs can restore magicka by resting

  • Whether Atronachs can restore magicka by traveling.

    Why did I do this? There are already lots of ways of getting around the Stunted Magicka penalty, and those methods can be more tempting if you don't passively regenerate magicka (at least I found them to be). By allowing magicka regeneration, but at a much slower rate, I think it can help to make the Atronach sign more appealing on a modded playthrough. (Regenerating 80% less magicka is rough, but not as bad as not regenerating any at all.)

    Disabling the regeneration on travel

🤖 AI-enhanced — based on mod data

Proportional Magicka Regeneration overhauls magicka regen in Oblivion, making Willpower determine the percentage of max magicka regenerated per second. Highly configurable, it also affects Atronachs with customizable penalties and works for both player and NPCs. A niche gameplay tweak with 46 endorsements.

✨ Key Features

Willpower determines the percentage of maximum magicka regenerated each second.
Highly configurable settings for regeneration rates.
Atronachs can regenerate magicka with customizable penalties, or not at all.
Works for both the player and NPCs.

📊 Pros & Cons

✅ Pros

  • Ties magicka regen to Willpower, making that attribute matter more for mages.
  • Configurable penalties for Atronachs add depth to summoner builds.
  • Applies to NPCs too, so enemy mages play by the same rules.

⚠️ Cons

  • Small mod with only 46 endorsements—might be under-tested.
  • Last updated in February 2024—could be out of sync with latest Oblivion patches.
🎯 Is This For You?
For Oblivion players who want a more balanced magicka system where Willpower matters. If you're a mage who hates the flat regen rate, this is for you. Skip if you prefer vanilla simplicity or want a full magic overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's highly configurable, check the included INI or settings menu to tweak regen percentages to your liking.
  • If you use a mod manager like OBMM or Wrye Bash, install it manually to avoid conflicts with other magic mods.
  • Test with a new character to see how the Willpower-based regen feels before committing to a long playthrough.

📊 Mod Details

Game
Morrowind Mods
Author
herbert100
Version
1.2
Downloads
794
Endorsements
46
Category
Gameplay
Created
12/7/2023
Updated
2/15/2024

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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