Kreeps Balances Combat OpenMW only
⚪ Last updated 2021⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #392 of 402 Gameplay mods in this game by downloads
📋 About This Mod
!OpenMw only!
This is my take on modern combat. Lightweight super compatible openmw exclusive. Mixing elements from BBC and F. A. T. I give you K. B. C.. Now also has climbing, Running Dodge Boost, Jumping Attack boosts, Running Attack boosts, and Sneak Blocking and Parry....
Fatigue is a way of life now, your speed and agility now depends on your fatigue, getting bonus' for managing it and penalties for running out of fatigue.
Combat is now less miss and constant hit unless your fatigue is low then you will mess up attacking
Regeneration is now way quicker than before but costs way more to attack, jump, sprint, and block.
How the Fatigue bar works
Everyone gets a 50pt fortify attack regardless of fatigue. But at a full bar of fatigue you get an extra 50pts on top of that with a 25pts boost for speed and agility. But the extra buffs will wear out when you are 50% throughthe fatigue bar and also will drain your speed to 25pts. The penalties will wear of when you regain fatigue. Zero Fatigue will drain some stats too beware, manage wisely. Potions are now useful.
Jumping away or toward an enemy now has has attack and strength boost but opens you to move damage.
Sneak Blocks
You get 50 fortify block in sneak but speed is lowered a bit. If not in sneak block mode is lowered to zero and you are more open to attacks. unless you pass 50 then you get auto blocking due to reflexes.
Draw your fists toward a wall and look up in an angle and walk slowly to climb, you can jump toward a wall and climb middair too. Replaces levitation for non magic PCs
When now running you get minor dodge bonus so standing still will leave you open to attacks. Run and jump is a good dodge strategy.
Health and Magicka Regen
Has the vanilla rate regen without resting
Thanks to Silent Night and Stripes for the mods they made good reference.
https://www.nexusmods.com/morrowind/mods/46596&ved=2ahUKEwixqrm1qZ7xAhV2yDgGHa2kCC0QFjAAegQIBRAC&usg=AOvVaw2BwLG18teExZy_8AageIre
Immersive Fatiguehttps://www.nexusmods.com/morrowind/mods/48052&ved=2ahUKEwj5ltjQqZ7xAhXk4zgGHd-iB18QFjAAegQIARAC&usg=AOvVaw3uaHV8PduRBK-9DiB39yBx
Climbing script.
Adapted From KindiEqnx's climbing mod's alternative plugin. I just removed a message box and added to mod to mine. Hes the creator.
update 7/13/2021
Now when not in block mode you cannot auto block unless you got 50+ block skill that means you are open to damage all the time. Running now gives minor dodge effects and attack boost. Jumping will now not give you dodge only attack and a strength boost in air meaning jump attacks are risky. Added Health and Magicka Regen now the regen rate is same as resting in vanilla. One hour time will give you some back. Potions are s
Kreeps Balances Combat is a lightweight OpenMW-only gameplay mod that modernizes combat by mixing elements from BBC and F.A.T. It adds climbing, jumping attack boosts, run attack and dodge boosts, and sneak enhancements. With 36 endorsements and 874 downloads, it's a niche but functional choice for OpenMW players seeking combat variety.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Lightweight and super compatible with OpenMW
- Adds several new combat moves (climbing, jump attacks, dodge boosts) for more dynamic fights
- Small but active community (36 endorsements, 874 downloads)
⚠️ Cons
- OpenMW only — won't work on the original Morrowind engine
- Last updated in 2021 — may not be tested with the latest OpenMW versions
For Morrowind players who use OpenMW and want to spice up combat with new movement options like climbing and dodge boosts. If you're on the original engine or prefer vanilla combat, this isn't for you.
💡 Beginner Tips
- Make sure you're running OpenMW, not the original Morrowind executable — this mod won't work otherwise.
- Since it's a lightweight mod, you can drop it into your OpenMW data files folder and enable it in the launcher.
- If you use other combat mods, test them together to avoid conflicts — this mod already mixes BBC and F.A.T. elements.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Kreeps
- Version
- FullFixed
- Downloads
- 874
- Endorsements
- 36
- Category
- Gameplay
- Created
- 6/17/2021
- Updated
- 8/9/2021
🔧 How to Install Morrowind Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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