Khajiit Dwemer Mask Ren-Hair

⭐ — (1 endorsements) 📥 13 downloads 📌 v1 📅 8/22/2026
🟢 Updated this month

By KittymirCuten · Body, Face, and Hair

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/10/2026 📅 Created: 8/22/2026
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

📋 About This Mod

Custom fitted Cybernetic Dwemer Masks for Khajiit, and very long Khajiit hair options. (Khajiit Headpack/EKM Khajiit face quality faces with Ren's Hair quality hairs).

9/10/2026. September Tenth 2026 update.

I improved functionality for Openmw, added a bit more customization, and improved how the extra long hair options look on Khajiit, and made unique Dwemer Cyborg Eye textures for Khajiit and some heterochromia  options (mostly focused on the Jaguar Khajiit heads).

Note: I made the first head you see in Chargen from this mod (selecting Rightward Next) what I consider to be the most

aesthetically pleasing, this head matches with the first hair option (Selecting Rightward Next) from this mod for both female and

male khajiit.

The extra long hair option has two nearly identical variants but with an important difference, one is made for High-Eyed Khajiit

faces the other is made for Low-Eyed Khajiit faces. (Khajiit have extremely unique heads/anatomy/etc) so the process had to be a little

on the complex side. Please make sure your Hair option matches your Face option in chargen, and if you choose to become a vampire please copy and paste the head mesh you most prefer and put it in Morrowind->Data Files->Meshes and rename it "Vampire Khajiit Female" or "Vampire Khajiit Male" this is to ensure vampirism does NOT change your face and thus your hair matches your face from initial chargen (Vampirism changes face but not hair).

Note of Reassurance: By Default "Vampire Khajiit Female" and "Vampire Khajiit Male" are the exact same heads as the right Chargen head option you see in Chargen/Racemenu selecting heads from this mod, so IF you want to play as a vampire khajiit in the most simple way possible, you can just use the first khajiit head you see in the Character Creation menu that's added by this mod (the  first one scrolling rightwards) and the default  Vampire Khajiit Heads will be the same head ensuring no appearance change. If you WANT to you can replace that with another khajiit head from this mod whatever you prefer (But it is slightly more complicated).

Note: You have three download options. (The Optional one is for Regular Morrowind, the more recent two are for Openmw only download one version).

JagKhajiit Dwemer Mask Rin-HairGrand

Adds the newer head and hair options plus large detailed jaguar spot

texture replace for Khajiit.

Khajiit Dwemer Mask Rin-HairGrand

Does the above but without the body texture changes from neckup only

Khajiit Dwemer Mask Rin-Hair

For Non-Openmw users only, features a lot of unique khajiit head

cybernetic dwener masks that blink fine in Regular Engine Morrowind but

not Openmw Morrowind.

8/28/2026: So I'm gonna have two different versions of this mod, one for Regular Morrowind one for Openmw. The Regular Morrowind version isn't gonna change much if at all, the Openmw version on the other hand is gonna have at least 40 female khajiit heads (and likely approximately around 40 male khajiit heads toggled to unplayable, due to the blinking not working with Openmw, the data will be preserved for possible future fixes and preservation of the work of fitting each dwemer headpiece to each khajiit head, but for a long time will not be expected to work with Openmw... I will be making new custom face textures to partly compensate for this loss in Openmw however).

I know the female khajiit heads I need to switch to unplayable in the upcoming Openmw specific version, and I am now looking at male khajiit heads that don't blink, and also switching them to unplayable in the upcoming Openmw specific version... You will still have more playable heads than vanilla Morrowind, and the hair options will still be there and improved the second time around at least.

8/28/2026: Good news/Bad news the khajiit heads all seem to blink in Regular Engine Morrowind but  at least 43 of them don't blink in Openmw, also the hair looks fine in Regular Engine Morrowind but on the character Chargen screen it looks off, even though it fits fine in game, just another weird thing I learned recently to be aware of.

8/27/2026: Some of the Khajiit heads are not blinking I just find out yesterday, please be aware of this. I am investigating the issue, and if I can't get these heads to blink, I'll be making the non-blinking khajiit heads non-playable for the sake of future mod downloaders.

Only good news is, none of the non-Khajiit heads are having the issue, the special hair this mod adds to khajiit isn't malfunctioning, and I have a few extra special eye textures I am making solely for Khajiit you will see later on.

8/23/2026 Update: While this is primarily a Khajiit oriented aesthetic/beauty mod, now all playable races now have the option to get Cybernetic Dwemerfied faces in Chargen.

Description

"Khajiit Dwemer Ren-hair Beauty"

New Khajiit chargen aest

📊 Mod Details

Game
Morrowind Mods
Author
KittymirCuten
Version
1
Downloads
13
Endorsements
1
Category
Body, Face, and Hair
Created
8/22/2026
Updated
9/10/2026

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

Keep browsing — more Morrowind mods await

📋 All Morrowind Mods 🏆 Top 25 📂 More Body, Face, and Hair 👤 More by KittymirCuten 🔎 Similar Mods 🌐 Best Body, Face, and Hair (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods