Investigators
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #120 of 138 Quests and Adventures mods in this game by downloads
📋 About This Mod
Go to ebonheart six fishes and in the basement ask join the guild. Must be level 7 or higher. Detective like mod.
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To install the plugin, unzip the files into the Datafiles
directory. Here is where the appropriate files go if you have
the Investigators.esp files should be in the main Data Files folder
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2. PLAYING THE PLUGIN
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From the Morrowind Launcher, select Data Files and check the box
next to the Investigators.esp file.
The Investigators are a Faction Mod. It contains 19 new Interior cells
and almost 100 new instances of NPCs. There are a number of quest. Some
are broken into sub quest. With a total of 22 tasks to complete. Some
quests are optional, but if turned down they will not be offered again.
Some of quests can be very challenging.
The mod uses mostly leveled items and creatures where ever possible.
YOURSELF AGAINST 7TH LEVEL CHARACTERS.
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3. Save Games
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This is a large mod. As such I recoomend starting a new game.
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4. Special README notes
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Special thanks to Jonny_Evil and anonymous for feedback that
caused some of the changes.
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It may conflict with other mods that happen to build in the same
The Mod has been checked a number of times with the TESAME and
should be clean. All new items created by me start with an ID
"edc_" where possible.
No Other bugs or conflicts have been found or reported. In the unlikely
event you do find a bug, please contact me so I can fix it.
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6. Version History
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Version 1. 2
1. Fixed a number of dialog errors
2. Rewrote some journal entries to be more discirptive
3. Some minor changes to furniture placement
4. Made changes to the Black Dagger Scouts equipment. Made them
responsive to the PC Level
5. Fixed a script to activate properly
Version 1. 1 Beta
1. rewrote some of the dialog.
2. Made being level 6 a condition to join.
3. some minor placement a
Investigators is a faction mod for quests and adventures, adding 19 new interior cells and nearly 100 new NPC instances. It features multiple quests, some with sub-quests, totaling 22 tasks, with optional objectives. With 18 endorsements and 375 downloads, it's a niche addition for players seeking new faction content.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid content volume: 19 new cells and nearly 100 NPCs give you plenty to explore.
- Quest variety: 22 tasks across multiple quests, with optional paths, keeps things interesting.
- Niche but dedicated: 18 endorsements from a small player base shows it has its fans.
⚠️ Cons
- Low endorsement count (18) suggests it's not widely tested or polished.
- Last updated in October 2023—may not be compatible with the latest game version.
For players who enjoy faction-based quest mods and want new interiors and NPCs to interact with. If you're a completionist looking for extra tasks, this might scratch that itch. Skip if you prefer polished, widely endorsed mods or need clear documentation.
💡 Beginner Tips
- Since the description is incomplete, check the mod's forum or comments for any known issues.
- If you're using a mod manager, install manually by dropping files into your Data folder to avoid conflicts.
- Make sure to back up your save before starting the quests, as faction mods can sometimes trigger unexpected events.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Ed_Conn
- Version
- 1.2
- Downloads
- 375
- Endorsements
- 18
- Category
- Quests and Adventures
- Created
- 10/1/2023
- Updated
- 10/2/2023
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
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