Gift Exchange

⭐ — (39 endorsements) 📥 707 downloads 📌 v1.2 📅 9/20/2009
⚪ Last updated 2009

By cdcooley · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/20/2009 📅 Created: 9/20/2009
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #30 of 188 Miscellaneous mods in this game by downloads

📋 About This Mod

Using Morrowind Script Extender this plugin allows you to access the inventory of random NPCs you meet in your travels. For the altruists, feel free to give gifts to the strangers you meet. For the pragmatists, talk Lord Fyr into trading for those pauldrons. Silver-tongued? Talk the ladies or gentlemen out of their clothes. Or just take up that life of petty banditry you\'ve always wanted. **************************************** Talk to Sellus Gravius and he\'ll give you the topic \"| gift\" (from his \"welcome\" topic, which you can use with every non-companion NPC in the game. Giving gifts, if valuable enough, may raise the disposition of NPCs. If you ask to trade and then take more than you give, they could get mad enough to report your actions as a crime instead. In general, everything under the \"Give me something\" sub-topic will get you in trouble. You might be able to get away with demanding a small gift from people who really like you, but they won\'t be happy about it. And just because you demand something, doesn\'t mean you\'ll get it. If you really want something, you\'ll be better off either making friends and trading or simply attacking and looting the corpse. If NPCs really like you and are passive enough, they will willingly trade their clothes, armor, and weapons. Raising their dispositions is easy, but you may need to give them gifts (either a few large ones, or many smaller ones) to reduce their aggressiveness towards you. You\'ll find that most ordinary people will trade their clothes, armor, and weapons after about 6 small gift exchanges (each worth at least 24 drakes) or one larger exchange (worth about 900 drakes). Some are easier and some are harder. In general, it\'s much harder to gain the trust of guards, merchants, and outlaws. On a technical note, the inventory exchange box includes a Profit field that starts with a value of 1,000,000. You can see the total value of your gifts or thefts in the changes to that value. The value starts that high because using 0 will trigger an inappropriate mercenary dialog if you take items from the NPC. Be careful taking special items from NPCs, you can break quests and cause other serious problems. Don\'t complain to me if you break a quest mod be taking the reward or some other vital item too early. Exchanging filled soul gems will empty them! Using this to access Leveled List Items will cause serious problems. Don\'t take any of those from merchants or other NPCs who might have them unless you want a worthless item that could crash your game. Siege at Firemoth gives Sellus Gravius an alternate greeting to introduce that quest, so you may need to talk to him repeatedly until the welcome topic eventually appears, or simply use a \"AddTopic welcome\" command in the console to get it. MWSE and Bloodmoon/GOTY edtion are required.

🤖 AI-enhanced — based on mod data

Gift Exchange is a small Oblivion mod that lets you access the inventory of random NPCs, allowing you to give gifts, trade items, or steal from them. With 39 endorsements and last updated in 2009, it's a niche utility for players seeking more interactive NPC encounters.

✨ Key Features

Access the inventory of random NPCs you meet in your travels.
Give gifts to NPCs for altruistic players.
Trade items with NPCs.
Steal from NPCs for pragmatic players.

📊 Pros & Cons

✅ Pros

  • Unique concept that adds a new layer of interaction with NPCs.
  • Lightweight plugin that doesn't overhaul the game.
  • Works for both altruistic and thieving playstyles.

⚠️ Cons

  • Last updated in 2009 – may have compatibility issues with current Oblivion versions or mod setups.
  • Low endorsement count (39) suggests a niche audience and limited community testing.
  • Description is cut off, leaving out important details like installation instructions and full feature list.
🎯 Is This For You?
For Oblivion players who want more ways to interact with NPCs beyond standard dialogue. If you enjoy role-playing as a trader or a thief, this mod offers a simple way to do that. Skip if you prefer lore-friendly or heavily polished mods, as this one is old and unmaintained.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since this mod is from 2009, check if you're using the latest Oblivion patch and consider using a mod manager like OBMM or Wrye Bash to avoid conflicts.
  • Test the mod on a fresh save to see if it works with your current load order before adding it to a long-term playthrough.
  • If you're using other NPC-related mods, load Gift Exchange after them to ensure its scripts work properly.

📊 Mod Details

Game
Morrowind Mods
Author
cdcooley
Version
1.2
Downloads
707
Endorsements
39
Category
Miscellaneous
Created
9/20/2009
Updated
9/20/2009

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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