Frostmoth
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 6.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #43 of 83 Buildings mods in this game by downloads
📋 About This Mod
This mod adds a town outside of Fort Frostmoth. This mod adds 42 npcs and most all of them have unique dialogue. It also adds 11 buildings, a few plants, and a nice look-out spot. Assuming you have your view distance maxed. Some screenshots were taken with Darker morrowind and a few head/hair mods in use in-game experience may vary. I plan on making a few other versions depending on if the permission to use certain mods comes along. Feel free to edit this as you see fit, if you decide to upload it then just give me credit for the original mod. Version 1. 2 Even more glitches have been fixed, and the exterior radically improved. In addition some npc\'s now have unique dialogue in the \"Background\" Topic
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Markus H
- Version
- 1.2
- Downloads
- 1,356
- Endorsements
- 91
- Category
- Buildings
- Created
- 2/28/2010
- Updated
- 3/2/2010
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
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