Fighting_Revamped

⭐ — (39 endorsements) 📥 823 downloads 📌 v1.0 📅 12/27/2008
⚪ Last updated 2008

By Lord_Santa · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/27/2008 📅 Created: 12/27/2008
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #18 of 411 Gameplay mods in this game by downloads

📋 About This Mod

Welcome to Fighting_Revamped, for The Elder Scrolls III - Morrowind. The aim of this mod is not to make your game \"easier\", or make you as a player to be a \"divine\" being. The fact is just that I have spent literally hundreds of hours in-game Morrowind, many times starting over, just to try out different takes, or due to hard-drive crashes, etc. With the release of The Elder Scrolls IV - Oblivion, Morrowind players were a bit put off by the fighting system, either it was a blessing or a curse. I felt that it was a blessing, but badly disguised, since I find the main-line-of-stories-and-gameplay of Oblivion being completely overshadowed by the epic standards set by Morrowind. Many have (like me) been waiting for \"that one mod\", which brings the action of the fighting in Oblivion to the wastes of Morrowind. This mod aims to be \"that one mod\". It is by no means advanced, nor perfect. It\'s just an ongoing project in giving Morrowind a chance to be better enjoyed by a larger audience, who have been \"spoiled\" with the fighting system of Oblivion. The method of accomplishing this is very simple. I changed the starting stats for each race, so that every race would have \"at least\" 2 professions from the-get-go (ie. starting from scratch). The adjustments apply both to YOU as a player and to ALL other races inhabiting the world of Morrowind. Here is a run-down of the revamped statistics: ------------------------------------------------------------------- Argonian: Spear - 100 Marksman - 100 (was Unarmored) Breton: Hand-to-Hand - 100 Restoration - 100 Dark Elf: Long Blade - 100 Marksman - 100 Short Blade - 100 High Elf: Blunt Weapon - 100 Destruction - 100 Imperial: Blunt Weapon - 100 Long Blade - 100 Khajiit: Marksman - 100 (was Hand-to-Hand) Short Blade - 100 Nord: Axe - 100 Blunt Weapon - 100 Long Blade - 100 Spear - 100 Orc: Axe - 100 Blunt Weapon - 100 Red Guard: Axe - 100 Blunt Weapon - 100 Long Blade - 100 Short Blade - 100 Wood Elf: Marksman - 100 Short Blade - 100 ------------------------------------------------------------------- As you can tell, some races have more skill-points than others and some seem \"cheat\" (compare Wood Elf to a Red Guard and you can see what I mean) This is intentional. This is just the \"base\" mod (I will keep expanding with various race-specific differences) Now upon choosing a race, you will be prepared to fight from the-get-go. Example: I choose an Orc - Warrior. The matter of fact that I am an Orc makes me a master of the Axe and a variety of Blunt weapons. Thus I don¨t need to choose these \"skills\" as \"major\" or \"minor\" and just let it be in the \"misc\", thus focusing on creating a character, who will focus on \"Alchemy\", \"Block\", \"Heavy Armor\", etc. as \"major\" and \"minor\" skills. This in turn, will level the game-play in the matter that I do NOT gain levels, by fighting

🤖 AI-enhanced — based on mod data

Fighting_Revamped is a gameplay mod for Morrowind that aims to bring Oblivion-style combat mechanics to the game. With 39 endorsements and 823 downloads, it's a niche mod last updated in 2008, offering a retro take on melee combat for players seeking a different feel.

✨ Key Features

Introduces Oblivion-like fighting mechanics to Morrowind
Aims to provide a combat experience as close to Oblivion as possible

📊 Pros & Cons

✅ Pros

  • Niche appeal for Morrowind players who want Oblivion's combat feel
  • Decent download count (823) suggests some interest
  • Simple concept—no complex features to learn

⚠️ Cons

  • Last updated in 2008—likely incompatible with modern Morrowind versions
  • Low endorsement count (39) indicates limited community validation
🎯 Is This For You?
For Morrowind veterans who've played Oblivion and want a taste of its combat in the older game. If you're a purist who prefers Morrowind's original mechanics, skip this—it's a niche experiment.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's from 2008, check if you're using Morrowind Code Patch or OpenMW for compatibility.
  • Back up your save before installing—old mods can cause unexpected issues.
  • Try it on a test character first to see if the combat changes suit your playstyle.

📊 Mod Details

Game
Morrowind Mods
Author
Lord_Santa
Version
1.0
Downloads
823
Endorsements
39
Category
Gameplay
Created
12/27/2008
Updated
12/27/2008

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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