Faeryn Sethandas - Ordinator Companion

⭐ ⭐ (215 endorsements) 📥 3,307 downloads 📌 v1.2 📅 4/27/2012
⚪ Last updated 2012

By AurianaValoria1 · NPCs

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/27/2012 📅 Created: 4/27/2012
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 6.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #13 of 71 NPCs mods in this game by downloads

📋 About This Mod

Adds an Ordinator companion for the PC to the Vivec High Fane

** Requires Tribunal

This mod adds an Ordinator named Faeryn Sethandas to the High Fane in Vivec, who can be recruited as a companion for the player. There's no "We're watching you, scum!" with this guy, though. He's cordial and friendly, with quite a background. You can find him in the east wing of the High Fane, in the same room as Endryn Llethan and Saryoni's Office.

Faeryn uses Grumpy's Companion v3. 1 script. With this script he can:

1) Follow the player. He will teleport with you, whether you go by ship, silt strider, or Mages Guild service. He can even sneak, levitate, and water walk with you. He has a Swift Swim ability, so he always remains close. He also has Water Breathing, so he won't drown.

2) Attack creatures on sight. He won't wait for them to land the first blow. How? He is of the Guard class. But don't worry. He won't arrest you. (Note: His attack mode only applies to creatures, not NPCs.)

3) Level with the player. He will always be at or near your level and will level up when you do. His attributes are 85% of the player's. His weapons skills are 35+level of the PC, and his armor skills are 45+level of the PC. Yes, he can get "uber" stats when you are at level 70 :)

4) Companion share. You can open his inventory at any time and change its contents. He has his own armor and weapon, but you can adjust them to whatever you see fit.

After his initial conversation, his health will be displayed as a percentage below his dialogue.

Faeryn has the following unique topics:

3) Guard an area.

Additional:

1) You can ask Faeryn to auto-move, and he will never get in your way (Be careful here, as you can lose him if you teleport before he stops moving).

2) You can ask him to move once (he'll wander for 4 seconds).

3) He can take a healing potion if his health falls below 70%.

4) He can restore his attributes.

5) He can cure himself of diseases (it is rare for an NPC to catch a disease, but it happens).

1) Use melee weapons

2) Use ranged weapons

3) Match your style

4) Use what he wants (leaving it up to the game's AI to decide what he does).

NEW IN VERSION 1. 2

-Faeryn can now teleport with the player when Almsivi and Divine Intervention are cast. He will only come if he is currently in following mode.

**********************

Teleportation to Mournhold and back to Ebonheart has been enabled via a small change to Asciene Rane and Effe-tei. Both mages now have a "Travel" option - much like the Guild Guides - that you MUST use if you want Faeryn to come with you. The original free option has not been tampered with, so you can still use that if you want to go by yourself.

📊 Mod Details

Game
Morrowind Mods
Author
AurianaValoria1
Version
1.2
Downloads
3,307
Endorsements
215
Category
NPCs
Created
4/27/2012
Updated
4/27/2012

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

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