Ebonheart Underworks - Fully Voiced
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #2 of 60 Audio mods in this game by downloads
📋 About This Mod
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All Dialogue is fully voiced.
Only the quest related greetings are voiced. This means if you walk up to an npc who has a unique greeting line, they start talking to you even before you initiate the dialogue.
Dialogue + Greetings:
Fully voiced dialogue plus the npcs with unique greeting lines start talking to you even before you initiate the conversation.
Installation:
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[]Greetings only:
Install the greetings version of this mod. Done.
[
]Dialogue or Dialogue+Greetings:
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[]Download and install Kezyma's Voices of Vvardenfell
[
]Install the MWSE greetings or MWSE dialogue+greetings version of this mod.-
[]Greetings only:
Install the greetings version of this mod. Done.
-
[]Dialogue or Dialogue+Greetings:
(I hope we can simplify this in the future, but hey, at least it works in OpenMW!)
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[]Download and install OpenMW Voices of Vvardenfell patch
[
]Download and install OpenMW Lua helper utility[]Install the OpenMW greetings or OpenMW dialogue+greetings version of this mod.
[]Make sure all those mods are active and make sure they load BEFORE any merged patches/plugins.
Feedback
This release relies on community feedback to get better. If something sounds broken, mispronounced, poorly paced, or just off—let me know. Too fast, too slow, weird pauses, bad delivery? I want to hear it. The more specific you are, the more I can improve the system.
There’s no manual quality check, so user reports are the only real way to catch problems. If you flag a broken line, I’ll try to fix it quickly.
Appreciate everyone who takes the time to help.
Credits
This project wouldn’t exist without the incredible work of so many others. In a way, I’ve just stitched things together—I’m standing on the shoulders of giants.
kezyma and everyone who contributed to Voices of Vvardenfell — your work deepened my appreciation for Morrowind and got me thinking, what if this could scale?
cepko, for Tamriel Rebuilt Voices — you showed that mass voice generation can actually be done, and done well.
fiestag, for the [ur
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[]Greetings only:
Adds fully AI-voiced dialogue to the Ebonheart Underworks area, enhancing immersion with spoken lines. A niche audio mod for Morrowind players who want more vocal presence in that dungeon. With 30 endorsements and recent updates, it's a small but active project.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Fresh update (August 2025) means it's likely compatible with current setups.
- Tiny but dedicated following (30 endorsements) — the kind of niche mod that fills a specific gap.
- If you're tired of silent dungeons, this adds spoken lines to an area that's usually quiet.
⚠️ Cons
- Only 30 endorsements — not a lot of community testing, so expect possible quirks.
- AI-voiced dialogue can sound robotic or out of place compared to original voice acting.
- No details on which NPCs or lines are voiced — you're going in blind.
For Morrowind players who want more audio immersion in Ebonheart Underworks and don't mind AI-generated voices. Skip if you prefer fully hand-voiced mods or if you're not interested in that specific dungeon.
💡 Beginner Tips
- Since it's an audio mod, make sure your Morrowind installation has voice files enabled.
- If you use a mod manager, install it like any other mod and check for conflicts with other audio overhauls.
- Back up your existing Ebonheart Underworks files if you want to revert easily.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- S9T9K
- Version
- 1.0
- Downloads
- 3,904
- Endorsements
- 30
- Category
- Audio
- Created
- 8/2/2025
- Updated
- 8/2/2025
🔧 How to Install Morrowind Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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