Dunmer Strongholds Expanded
⚪ Last updated 2014⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 5.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #57 of 114 Dungeons and Locations mods in this game by downloads
📋 About This Mod
Expands the eleven Dunmer Strongholds on Vvardenfell by adding large, multi-level dungeons generated with the GenMod utility. Basically does for the strongholds what Zappara's 'Tombs Expanded' mod did for the Ancestral Tombs.
The dungeons are filled with either Daedra, Undead or 6th House leveled creatures, depending on who occupies the stronghold, as below:
Andasreth Undead Berandas Daedra Falasmaryon 6th House Falensarano Daedra Hlormaren Undead Indoranyon Daedra Kogoruhn 6th House Marandus Undead Rotheran Daedra Telasero 6th House Valenvaryon Undead
As a 'reward' for reaching the bottom level of the dungeons you will find an Ancient Bronze Font. Drinking from the font will allow you to deduct ten points from any attribute and add them to another, or deduct ten from any skill and add them to another. Each font can only be used once, and you cannot add above 100 or subtract below 0.
Expands all eleven Dunmer Strongholds on Vvardenfell with large, multi-level dungeons generated via GenMod. A niche but dedicated mod (79 endorsements) for Morrowind players seeking more content in these iconic locations, similar to Zappara's Tombs Expanded.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Tackles a rarely touched area—Dunmer Strongholds get real dungeon content.
- Community-approved with 79 endorsements and 1,492 downloads.
- Built on a proven concept (Tombs Expanded) that players already liked.
⚠️ Cons
- Last updated in 2014—may have compatibility issues with modern Morrowind setups.
- GenMod-generated dungeons can feel repetitive or lack hand-crafted polish.
For Morrowind veterans who've explored every vanilla cave and want fresh dungeon crawling in the Strongholds. Also for fans of Zappara's Tombs Expanded who want a similar treatment for these locations. Skip if you prefer hand-crafted, lore-rich dungeons over procedural generation.
💡 Beginner Tips
- Since the mod is from 2014, use a mod manager like Wrye Mash or OpenMW's mod system to avoid overwriting conflicts.
- Check if the mod requires Tribunal or Bloodmoon—if so, make sure you have the expansions installed.
- If using OpenMW, test the mod in a new save to ensure the dungeons generate correctly.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Neoptolemus
- Version
- 1.0
- Downloads
- 1,492
- Endorsements
- 79
- Category
- Dungeons and Locations
- Created
- 11/29/2014
- Updated
- 11/29/2014
🔧 How to Install Morrowind Mods
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