DBAttack Tweaked
⚪ Last updated 2013⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 8.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #82 of 188 Miscellaneous mods in this game by downloads
📋 About This Mod
This is final version and no update is planned as this is is incorporated in my other mod --> Assassin Ambush
Description : Tweaks the DB Attacks to occur based on guild standings, reputation and level. Also, replaces lower level assassins armor with Netch and Chitin armorfor Balance.
Now DB Assassins teleport away if their health gets below 20%. If you don't like the assassins to teleport, just open the console and type without quotes "Set UAH_DBFlee to 0" and press Enter. If you change your mind and want assassins to teleport, then type "Set UAH_DBFlee to 1" and Press Enter.
Previously DB assassins appeared based on your level all wearing DB Armor and all were males. Now lower level assassins wear Netch or Chitin armor and there is a chance for female assassins to strike. Also, Now attack is based on your standing in Vvanderfall. Now attack depends on a global which is calculated based on your guild standings and progressively becomes tougher with more assassins as you raise among the ranks. Also, you have to kill the Dark Brother Hood Head to stop the attacks. Otherwise all my work of making your sleep miserable is of waste:P
From v2. 0, Assassins may strike without warning when off to guild quests out in wilderness.
Formulae are--
DB_State = ( Guild rankings + 2 ( sum of rankings of Temple, Great House and Morag Tong ) )/ 8
Global = [ DB_State + ( reputation/5 ) + Level/4 ] / 2
For Easy Plugins, the attacks begin and progress at a slower pace--
DB_State = ( Guild rankings + 2 ( sum of rankings of Temple, Great House and Morag Tong ) )/ 10
Global = [ DB_State + ( reputation/8 ) + Level/4 ] / 2. 5
This is all in short so it is rounded down. The global is used to determine the number of assassins by updating the 'dbattackscript' to place upto 3 assassins at Global = 5
The Idea was that the more guild you joined, the more influential you become, so more aggressive attack. Double weightage to Morag tong and Temple since they are enemy of DB and the person who hired DB distrusts ALMSIVI.
Added Safe places where DB assassins do not attack. The safe places are --Inside red mountain, as it is nearly inhospitable --Morag tong guild halls, for obvious reasons --Hircine's maze, since this place is only accessible for champions chosen by Hircine --Vampire Headquarters --Kogoruhn --Magas Volar --The Clock Work City --Ministry of Truth --Vivec's Palace --Cavern of Incarnate --Almalexia's Chapel --Corprusarium --Castle Karstaag Interior --Tombs of Skaalara
For suggestions or bugs, please post at following links-- Bethesda Forum Thread Great House Fliggerty Forum Thread
DBAttack Tweaked overhauls Dark Brotherhood attacks in Skyrim, making them depend on guild standings, reputation, and level, and adds female assassins. It also replaces lower-level assassin armor with Netch and Chitin armor. A niche mod with 45 endorsements, last updated in 2013.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Adds depth to Dark Brotherhood attacks by tying them to your guild standing and reputation—makes the world feel more reactive.
- Female assassins are a nice touch for variety, and the Netch/Chitin armor swap gives lower-level encounters a fresh look.
- Small but dedicated following (45 endorsements) suggests it works for those who want a tweak, not a total overhaul.
⚠️ Cons
- Last updated in 2013—likely incompatible with modern Skyrim versions (Special Edition or Anniversary Edition) without patches.
- Only 45 endorsements and 515 downloads—this is a niche mod that may not have been thoroughly tested by the community.
For Skyrim players who want more dynamic Dark Brotherhood encounters and don't mind a dated mod. If you're on Oldrim and enjoy immersion tweaks, this could add a fresh layer. Skip if you're on Special Edition or want a modern, actively maintained mod.
💡 Beginner Tips
- If you're on Skyrim Special Edition, this mod won't work directly—look for a port or use it only on Oldrim.
- Since it changes attack triggers, test early in a new game to see if the frequency feels right for your playstyle.
- Make a save before installing so you can revert if the attack changes feel too aggressive or too sparse.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- hollaajith
- Version
- 2.0a
- Downloads
- 515
- Endorsements
- 45
- Category
- Miscellaneous
- Created
- 11/8/2012
- Updated
- 10/21/2013
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