Daedric Shrine Overhaul - Fropa's Fixes
🟡 Updated this year⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #3 of 40 Bug Fixes mods in this game by downloads
📋 About This Mod
Description
ESP patch to fix a lot of issues with missaligned meshes, out of bounds objects, weirdly placed statics, floaters and all other sorts of problems I could find while playing the wonderful Daedric Shrine Overhaul.
Installation instructions
This is an ESP patch, therefore it must be loaded directly after the original ESP. The orignal ESP and the assets provided by Glittergear's original mod are still needed, as is all the other required masters (OAAB, TR Data, Doors of Oblivion, etc.)
Recommended Load Order
- Doors of Oblivion 1. 4
- Daedric Shrine Overhaul FULL
- THIS MOD
+ MOMW Patches - Vaermina Shrine fix for OpenMW
If you want to fix some issues with assets from DoO being replaced by DOS, you could load DoO AFTER DOS. My fixes mod should always be loaded last.
CURRENT DAEDRIC SHRINE OVERHAUL VERSION : 1. 2
Main fixes :
- Added Doors of Oblivion 1. 4 as a required master file
TODO: remove dwemer doors in some of the ruins for lore consistency.
Bal Ur, Shrine & Exterior & Underground
- ceiling holes fixed in bal ur, shrine
- stairs height aligned correctly in bal ur, shrine
- entrance of bal ur underground realigned correctly
- fixed black seams in underground's floor
- fixed lava pit in exterior
- fixed floatings rocks in exterior
- fixed black seams and overlapping textures in underground
- fixed tree clipping in the ruins in exterior
TODO: there are still some issues with the center ceilings above the goop puddle and bellow the cages. Fixed in 1. 1
Onnissiralis, Shrine
- fixed floating food on a table
- fixed bed that was inside the wall
- fixed floating bottle
- fixed fountain underside coverring
- fixed hole in ceiling bottom floor center above the waterpit (best I could honestly)
- fixed hole in the floor near the mushroom groove underground
Ebernanit, Shrine & Exterior
- hid the lava tiles in front of the shrine by moving the pillars/flames closer to the shrine statue
- Fixed clipping lava outside the shrine
- Fixed pathgrid that lead directly into lava pit
Ashurnabitashpi Exterior
- Removed floating lava pit outside one of the entrances
Ashalmawia, S
This is a bug fix patch for Glittergear's Daedric Shrine Overhaul, addressing dozens of issues. It requires the original mod and is aimed at players who want a polished experience. With 17 endorsements and recent updates, it's a niche but active fix.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Directly addresses known issues, making the original mod more stable
- Recently updated (May 2026), so it's likely compatible with current game versions
- Small but dedicated user base (17 endorsements) suggests it works for those who need it
⚠️ Cons
- Requires the original mod, so it's not standalone
- Low endorsement count (17) means limited community testing
- No detailed changelog or list of specific fixes provided
For players who already use Glittergear's Daedric Shrine Overhaul and want to fix its bugs. Skip if you don't use the original mod or prefer a more comprehensive overhaul.
💡 Beginner Tips
- Ensure you have the original Daedric Shrine Overhaul installed before adding this patch.
- If using a mod manager, load this patch after the original mod to ensure it overwrites correctly.
- Check the mod's posts section for any reported issues or load order advice from other users.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Glittergear and FloppaFriday
- Version
- 1.1
- Downloads
- 3,825
- Endorsements
- 17
- Category
- Bug Fixes
- Created
- 5/12/2026
- Updated
- 5/12/2026
🔧 How to Install Morrowind Mods
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Visit the official mod page for specific installation instructions for this mod.
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