Controlled Weapon Enchants
⚪ Last updated 2021⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 6.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #179 of 402 Gameplay mods in this game by downloads
📋 About This Mod
Controlled Weapon Enchants -
- 'Cast When Strikes' weapon enchants will only release a charge when 'toggled on'.
- Activation key can be set in Mod Config menu - default key is 'g' , changeable in Mod Config ingame (requires restart)
- Indicator on weapon icon shows status (red cross = enchantment disabled)
- This mod requires MWSE to work
- Copy files from main package .rar into Morrowind/Data files folder
Why its good:
- Gives control to players for when they want to use the weapon enchantment's power
- Helps not to waste charges to minor enemies and spare them to worthy foes, or critical parts of fight
- Opens door to interesting weapon enchant variations
Example weapon enchants that'd actually be cool this way:
-Paralyze for 5 sec - very costly enchant, but you don't want it to apply always, only at critical situations
-Invisibility for 10 sec (so far it'd be pointless as after every hit u'd become invisible and bug the fight)
-Restore health 50 pts - only activate when really in danger and not on full health
-Soultrap - it was pointless so far to reapply on same monster 50 times
-Reflect on self for few seconds - only when you see enemy is trying to cast stuff at you
-Dispel - only activate when u see enemy is buffing himself, and not when it doesn't have any effect on
-Summon Creature - now it'll only summon creature for aid when want, not every 2 sec
Recommended related mods: for full experience, got to have below 2 mods also
HUD Weapon Charge - Adds new fillbar for indicating weapon's enchant charge
Battlemage - 'On Target' weapon enchantments trigger on attack. Bow enchantments are triggered by an arrow hit
Axemagister's game mechanic additions ( Marksman Overhaul , Alchemy Overhaul, Projectile Control, etc)
This mod is part o
Controlled Weapon Enchants is a gameplay mod for Skyrim that adds a toggle to control when 'Cast When Strikes' weapon enchants release a charge. Instead of firing automatically on every hit, you can activate the effect only when you want, giving you more control over your enchanted weapons. With 118 endorsements and 1,719 downloads, it's a niche utility mod for players who want finer control over their combat.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Gives you tactical control over your enchanted weapons—no more wasted charges on weak enemies.
- Simple concept that solves a real annoyance for spellblade builds.
- Decent community trust with 118 endorsements and 1,719 downloads.
⚠️ Cons
- Last updated in August 2021—may have compatibility issues with the latest Skyrim patches.
- Niche functionality that only matters if you rely heavily on 'Cast When Strikes' enchants.
For Skyrim players who use 'Cast When Strikes' enchants and want to avoid wasting charges on trash mobs. Perfect for spellblade or battlemage builds that rely on enchanted weapons. Skip if you rarely use these enchants or prefer a more hands-off approach.
💡 Beginner Tips
- Use a mod manager like Vortex or Mod Organizer 2 to install and manage this mod easily.
- Check the mod's load order—place it after any mods that alter weapon enchant mechanics.
- Test the toggle in a safe save to ensure it works with your current setup before diving into combat.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Axemagister
- Version
- 1.1
- Downloads
- 1,719
- Endorsements
- 118
- Category
- Gameplay
- Created
- 8/16/2021
- Updated
- 8/17/2021
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.
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