Azura's Coast's Anomalous Disturbance - What Lurks Beneath

⭐ — (23 endorsements) 📥 339 downloads 📌 v1.04 📅 4/1/2022
⚪ Last updated 2022

By Aphiteth · Quests and Adventures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/23/2022 📅 Created: 4/1/2022
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #135 of 138 Quests and Adventures mods in this game by downloads

📋 About This Mod

Created By:

Tested & Played using OpenMW

Speak with the Guards of Sadith Mora and they'll inform you of a reward they're offering for help finding a small boat that recently went missing. The disappearance may correspond to an anomalous disturbance stalking the open waters of Azura's Coast.

The Main Features,

-A unique event different from anything in the official Bethesda games. A Questline involving a ship sent by Ebonheart's Hawkmoth Legion to investigate an anomalous disturbance on Azura's Coast. What lurks beneath?...

-A Unique pair of shoes for player(s) to style in, which may have more to them than meets the eye. The shoes are replaced with a belt for the Beast races

-An underwater "Raid-Boss" styled encounter with scripted ai behavior and unique rewards including a rare ingredient for crafting potions.

-A recurring "Raid-Boss" styled encounter with lesser variants of the main boss of this mod, for the player to continue earning the unique and rare ingredient for crafting potions.

Edit(s):"Safe to Share" Not everyone likes spoilers

-This mod's creatures will no longer use any form of teleportation to return to the event's arena. They instead will only use "aiTravel" and a timer that hits them every 1 second.

-The Boss' will attack on their return to the event arena if attacked. However, they will attack and then try to return to the event's arena thanks to the 1sec timer.

-One of the journal entries was revised.

-I've added "DontSaveObject" to almost every one of this mod's scripts. If this somehow creates issues, i will rmeove it and upload it. I personally did not find any issues during my testing and playing.

-Added some extra commands to ensure the proper disposal of this mod's spawned creatures.

-Fixed a script that added a journal entry when it wasn't supposed to.

-Touched up some of this mods scripts.

-Fixed some grammatical errors in the dialogue and journal entries.

-Altered the name of the boss' amulet to tie into this mod's story better.

-Dialogue and journal entries were revised to fix typos and to restructure story details.

-I revised some of this mods scripts for better efficiency and reliability not included below.

Greater Boss Variant,

-Revised script for better efficiency and reliability.

-Stats have been adjusted for game balance.

Lesser Boss Variant(s),

-Revised script for better efficiency and reliability.

-Stats have been adjusted for game balance.

-Respawn time has been changed from 8 days to 21 days.

*The additionally spawned creature(s),

-Their "Fight", which affects their aggro distance, has been decreased from 100 to 95.

-Revised script f

📊 Mod Details

Game
Morrowind Mods
Author
Aphiteth
Version
1.04
Downloads
339
Endorsements
23
Category
Quests and Adventures
Created
4/1/2022
Updated
10/23/2022

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

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