All three Great Houses

⭐ ⭐ (211 endorsements) 📥 3,999 downloads 📌 v1.0 📅 5/17/2007
⚪ Last updated 2008

By Zurk · Guilds/Factions

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/8/2008 📅 Created: 5/17/2007
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #1 of 58 Guilds/Factions mods in this game by downloads

📋 About This Mod

- This plugin simply gives the capabilities of joining all three Great Houses (Redoran, Telvanni and Hlaalu). It aswell should fix any bugs the capabilities causes. Though I am not very aware of what bugs there are, so please, report bugs in comments or however you please.

🤖 AI-enhanced — based on mod data

This Morrowind mod lets you join all three Great Houses (Redoran, Telvanni, and Hlaalu) in a single playthrough, bypassing the game's usual restriction. It also aims to fix bugs caused by this change, though the author is unsure of specific issues. With 211 endorsements and 3,999 downloads, it's a niche utility for players wanting to experience all faction questlines without restarting.

✨ Key Features

Allows joining all three Great Houses (Redoran, Telvanni, and Hlaalu) in one playthrough.
Attempts to fix bugs that may arise from joining multiple houses.
Simple plugin installation—just drop into your Data Files folder.

📊 Pros & Cons

✅ Pros

  • Community-tested with 211 endorsements and nearly 4,000 downloads—clearly fills a need.
  • Opens up all three house questlines without needing multiple characters or console commands.
  • Lightweight and straightforward—no complex dependencies or scripts to fiddle with.

⚠️ Cons

  • Last updated in 2008—likely untested with modern Morrowind setups or mods like OpenMW.
  • Author admits they don't know what bugs might occur, so you're the guinea pig.
  • Joining all houses can break immersion and may conflict with other faction-related mods.
🎯 Is This For You?
For Morrowind veterans who've played each house separately and want to experience all questlines in one run without restarting. Also for completionists who hate missing content. Skip if you prefer role-playing restrictions or use heavy faction overhaul mods that might conflict.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Back up your save before joining a second house—the mod's bug fixes are unproven.
  • If you use OpenMW, test early to ensure the mod works with your setup.
  • Consider using a mod manager like Wrye Mash to track conflicts with other faction mods.

📊 Mod Details

Game
Morrowind Mods
Author
Zurk
Version
1.0
Downloads
3,999
Endorsements
211
Category
Guilds/Factions
Created
5/17/2007
Updated
1/8/2008

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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