Actors Can Get Out Water (OpenMW)

⭐ — (62 endorsements) 📥 1,993 downloads 📌 v3.1 📅 9/4/2024
🟠 Updated over a year ago

By lelimule · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/19/2025 📅 Created: 9/4/2024
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #143 of 402 Gameplay mods in this game by downloads

📋 About This Mod

IT IS NOW RECOMMENDED TO UNINSTALL THIS MOD, AND TO INSTALL 

Actors Can Overcome Obstacles

INSTEAD. BECAUSE THIS LAST ONE ADDS BIG BIG NEW FEATURES ! (Unless you don't like them)

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WITH VERSION 2. 0+ OF THIS MOD, YOU DON'T NEED I Got Out Of Water  ANYMORE! SO IF YOU HAVE INSTALLED THIS LAST ONE, DESINSTALL IT.

Creatures that realistically can't get out water will not get out water. Only legitimate actors will get out water.

Legitimate actors will gradually rise to the surface (for the Player Character it's optional - look into player.lua).

On the surface, legitimate creatures and NPC will try to get out water (under conditions).

New creature models (outside of "Morrowind-Tribunal-Bloodmoon") are also taken into account, but with a default parameter only (not personalized). So for some new creature models it doesn't work as well as the "old" ones.

Look inside creature.lua (and possibly NPC.lua) to better understand, and possibly to modify to your taste.

For the player, you have to press the "out of water" key/button ("e"/"Y button" by default - it's the default jump) to try to get out water. You have to be pretty stationary. And move up to "climb" over the edge.

(If you want to change the "out of water" key/button, look into the player.lua file...)

Note: you have to install the esp plugin too.

Thanks to mym for the idea. £:^)

🤖 AI-enhanced — based on mod data

A small gameplay fix for OpenMW that lets NPCs and creatures climb out of water without needing a ramp, and reduces accidental drownings. With 62 endorsements and recent updates, it's a niche but useful tweak for players tired of watching actors flounder.

✨ Key Features

Actors can exit water without a submarine ramp if the border isn't too high
Reduces the likelihood of actors stupidly drowning

📊 Pros & Cons

✅ Pros

  • Fixes a common annoyance in OpenMW where actors get stuck in water
  • Lightweight tweak that doesn't overhaul the game, just improves AI behavior
  • Recently updated (July 2025) so it's likely compatible with current OpenMW builds

⚠️ Cons

  • Very niche—only affects water-exit behavior, not a major gameplay overhaul
  • Low endorsement count (62) means it's not widely tested by the community
🎯 Is This For You?
For OpenMW players who are tired of watching NPCs and creatures drown or get stuck at water edges. If you're a modder or enjoy tweaking AI behavior, this is a neat little fix. Skip if you want big gameplay changes—this is a subtle quality-of-life improvement.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's an OpenMW mod, make sure you're using the OpenMW engine, not the original Morrowind executable.
  • Place the mod files in your OpenMW data directory and enable it in the launcher's content list.
  • If you're using other AI or water mods, test in a watery area like Seyda Neen to ensure no conflicts.

📊 Mod Details

Game
Morrowind Mods
Author
lelimule
Version
3.1
Downloads
1,993
Endorsements
62
Category
Gameplay
Created
9/4/2024
Updated
7/19/2025

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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